Xenoblade Chronicles: Difference between revisions

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{{testing/entry|revision=7719|OS=WIndows 7 x64|CPU=Intel i7-920 @ 3.2ghz|GPU=nVidia GeForce GTX 560 Ti|result= PAL Version Tested; plays nearly perfect. Sound distortion is still present and prominent during battles.  Happens occasionally during cutscenes. Turning on DSP LLE may or may not fix issue. Use same general settings as Brumbek below.|tester=Getz2oo3}}
{{testing/entry|revision=7719|OS=Windows 7 x64|CPU=Intel i7-920 @ 3.2Ghz|GPU=nVidia GeForce GTX 560 Ti|result= PAL version tested; Plays nearly perfect. Sound distortion is still present and prominent during battles.  Happens occasionally during cutscenes. Turning on DSP LLE may or may not fix issue. Use same general settings as Brumbek below.|tester=Getz2oo3}}
{{testing/entry|revision=7414|OS=Windows 7 x64|CPU=Intel i5-2500k @ 4.5Ghz|GPU=nVidia GeForce GTX 480|result=PAL version tested; Nearly perfect, very rare sound popping and crackling; Used www.xtemu.com x64 build; Settings were JITIL Recompiler, Lock Threads to Cores, Disable Audio Throttle, XAudio2/48000Hz|tester=Brumbek}}
{{testing/entry|revision=7414|OS=Windows 7 x64|CPU=Intel i5-2500k @ 4.5Ghz|GPU=nVidia GeForce GTX 480|result=PAL version tested; Nearly perfect, very rare sound popping and crackling; Used www.xtemu.com x64 build; Settings were JITIL Recompiler, Lock Threads to Cores, Disable Audio Throttle, XAudio2/48000Hz|tester=Brumbek}}
{{testing/entry|revision=7414|OS=Windows 7 x64|CPU=Intel Core i5-520M @ 2.4Ghz|GPU=nVidia GeForce GT 330M 256MB|result=PAL version tested; Very playable, sound is a bit choppy when in battles with a lot of enemies; Game runs between 75% and 100% speed.  No crashes at approximately 4 hours of gameplay|tester=Thunderbolt}}
{{testing/entry|revision=7414|OS=Windows 7 x64|CPU=Intel Core i5-520M @ 2.4Ghz|GPU=nVidia GeForce GT 330M 256MB|result=PAL version tested; Very playable, sound is a bit choppy when in battles with a lot of enemies; Game runs between 75% and 100% speed.  No crashes at approximately 4 hours of gameplay|tester=Thunderbolt}}

Revision as of 19:40, 29 August 2011

Xenoblade Chronicles
Xenoblade Chronicles Cover.jpg
Developer(s) Monolith Soft
Publisher(s) Nintendo
Series Xeno
Platform(s) Wii
Genre(s) Role Playing Game
Mode(s)
Input methods Wii Remote+Nunchuckc
Compatibility 4Stars4.pngEdit rating: Xenoblade Chronicles
Playable
GameIDs
See also...

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Xenoblade Chronicles, known in Japan as Zenobureido (ゼノブレイド), is a console role-playing game|role-playing video game published by Nintendo for the Wii console. Traditionally PlayStation exclusive, Xenoblade is the first Xeno series game to make it to a Nintendo console. The game was released on June 10, 2010 in Japan and on August 19, 2011 in Europe.

In June 23, 2011, a fan campaign called "Operation Rainfall" was started to persuade Nintendo to localize Xenoblade, The Last Story, and Pandora's Tower for North America. Despite this, Nintendo has stated "there are no plans to bring these three games to the Americas at this time."

Problems

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Audio

Config Setting Notes
DSP Emulator Engine LLE Resolves sound distortion issues

Version Compatibility

The graph below charts the compatibility with Xenoblade Chronicles since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21270 (current)
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Δ
Δ
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2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r7719 Windows 7 x64 Intel i7-920 @ 3.2Ghz nVidia GeForce GTX 560 Ti PAL version tested; Plays nearly perfect. Sound distortion is still present and prominent during battles. Happens occasionally during cutscenes. Turning on DSP LLE may or may not fix issue. Use same general settings as Brumbek below. Getz2oo3
^r7414 Windows 7 x64 Intel i5-2500k @ 4.5Ghz nVidia GeForce GTX 480 PAL version tested; Nearly perfect, very rare sound popping and crackling; Used www.xtemu.com x64 build; Settings were JITIL Recompiler, Lock Threads to Cores, Disable Audio Throttle, XAudio2/48000Hz Brumbek
^r7414 Windows 7 x64 Intel Core i5-520M @ 2.4Ghz nVidia GeForce GT 330M 256MB PAL version tested; Very playable, sound is a bit choppy when in battles with a lot of enemies; Game runs between 75% and 100% speed. No crashes at approximately 4 hours of gameplay Thunderbolt

Gameplay Videos

See Also