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Yōkai Dōchūki (TurboGrafx-16): Difference between revisions
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== Configuration == | == Configuration == |
Revision as of 22:35, 6 December 2016
Yōkai Dōchūki | |
---|---|
Developer(s) | Namco Bandai Games |
Publisher(s) | Namco Bandai Games |
Series | Yōkai Dōchūki |
Platform(s) | Virtual Console, TurboGrafx-16 |
Release date(s) | PC Engine JP February 5, 1988 Virtual Console JP November 11, 2008 |
Genre(s) | Platform |
Mode(s) | Single-player |
Input methods | Wii Remote |
Compatibility | 0 Unknown |
GameIDs | |
See also... |
Arcade Version |
In Yōkai Dōchūki control a boy named Tarosuke, who travels through "Jigoku" (the Japanese concept of Hell) fighting off "yokai" (mythical Japanese monsters) on his way to his final fate, as determined by Buddha. He destroys his enemies by firing small Ki bullets, which can be charged to increase their power; however, if overcharged, he is left unable to move or fight for a few seconds. During boss battles, Tarosuke kneels at a shrine to Buddha and prays, summoning "Monmotaro" (not to be confused with "Momotarō"), a spirit which floats in the air and drops energy balls on the boss and any lackeys he has. Once the boss is defeated, Tarosuke goes to the next stage.
Problems
There are no reported problems with this title.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Yōkai Dōchūki since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
Gameplay Videos
- Namco Bandai Games (Developer)
- Namco Bandai Games (Publisher)
- Yōkai Dōchūki (Series)
- Japan (Release region)
- 1988 (Initial release year)
- Platform (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- Wii Remote (Input supported)
- 0 stars (Rating)
- Untested
- Virtual Console games
- TurboGrafx-16 games