Yu-Gi-Oh! The Falsebound Kingdom: Difference between revisions

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m (→‎Emulation Information: Just making it a bit more explicit that this isn't a Dolphin bug. Some wording changes.)
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{{Infobox VG
{{Infobox VG
|title        = Yu-Gi-Oh! The Falsebound Kingdom
|image     = [[File:Yu-Gi-OhTheFalseboundKingdom.jpg|300px]]
|image         = [[File:Yu-Gi-OhTheFalseboundKingdom.jpg]]
|developer = Konami
|developer     = Konami
|publisher = Konami
|publisher     = Konami
|series   = Yu-Gi-Oh!
|series       = ''Yu-Gi-Oh!''
|released  = {{vgrelease|JP=December 5, 2002|NA=November 4, 2003|EU=November 19, 2004}}
|genre         = Real-time strategy
|genre     = Real-time strategy
|modes         = Single-player, multiplayer
|modes     = Single-player
|platforms     = [[Gamecube|Nintendo GameCube]]
|input     = GameCube Controller
|input        = Gamepad
|forumlink = http://forums.dolphin-emu.org/Thread-gc-yu-gi-oh-the-falsebound-kingdom--26884
|compatibility = {{ratingsGC|name=Yu-Gi-Oh! The Falsebound Kingdom}}
}}
}}


'''''Yu-Gi-Oh! The Falsebound Kingdom''''', known in Japan as '''''Yu-Gi-Oh! Falsebound Kingdom''''', is the only Nintendo GameCube game in the ''Yu-Gi-Oh!'' series. ''Yu-Gi-Oh! The Falsebound Kingdom'' takes a different direction from the rest of the series, being more of a mix of real-time strategy and console role-playing game elements than the typical card battling games seen on other systems. The system it uses is uncoventional, but quite effective, as it uses a 3D battle stage including bonuses and improvements (such as fortresses, weapons, etc.) It features most of the major characters from the anime and manga series as well as 177 monsters.
'''''Yu-Gi-Oh! The Falsebound Kingdom''''' is the only Nintendo GameCube game in the ''Yu-Gi-Oh!'' series. ''Yu-Gi-Oh! The Falsebound Kingdom'' takes a different direction from the rest of the series, being more of a mix of real-time strategy and console role-playing game elements than the typical card battling games seen on other systems. The system it uses is unconventional, but quite effective, as it uses a 3D battle stage including bonuses and improvements (such as fortresses, weapons, etc.) It features most of the major characters from the anime and manga series as well as 177 monsters.
 
== Emulation Information ==
=== Crash ===
This title will occasionally crash in the middle of levels, typically after battles. This occurs on both Dolphin and a real GameCube, so it is not a Dolphin issue. Reloading a save state works, but it will usually keep crashing during that level until you restart the emulator and start the level again. To minimize the crashes, save and restart Dolphin in between each level; this should prevent any loss of progress. Refer {{issue|7255}}.


== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
}}}}
== Enhancements ==
=== 60Hz PAL ===
In the PAL-Version the 60Hz mode cannot be activated at startup. Use this Gecko code to force the 60Hz mode.
<pre>$60Hz
0403D76C 38600000
04150A20 00000014
04154214 00000014
0215421C 000001E0
02154220 00000000
02154224 000001E0
</pre>


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|dualcore              =
|dualcorenotes        =
|idleskipping          =
|idleskippingnotes    =
|dsplleonthread        =
|dsplleonthreadnotes  =
|hletheipll            =
|hletheipllnotes      =
|recompiler            =
|recompilernotes      =
|graphicsplugin        =
|graphicspluginnotes  =
|forcefilter          =
|forcefilternotes      =
|widescreenhack        =
|widescreenhacknotes  =
|cpuefbaccess          =
|cpuefbaccessnotes    =
|safetexturecache      =
|safetexturecachenotes =
|efbscaledcopy        =
|efbscaledcopynotes    =
|disablefog            =
|disablefognotes      =
|efbcopy              =
|efbcopynotes          =
|xfb                  =
|xfbnotes              =
|realxfb              =
|realxfbnotes          =
|dspplugin            =
|dsppluginnotes        =
|hleaudio              =
|hleaudionotes        =
|dtkmusic              =
|dtkmusicnotes        =
|jitdynarec            =
|jitdynarecnotes      =
|audiothrottle        =
|audiothrottlenotes    =
|audiobackend          =
|audiobackendnotes    =
}}
}}


== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|3891|****}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


== Testing ==
== Testing ==
{{Testing}}
{{testing/start}}
<!--Use this template for test entries: {{Test Entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
|}
{{testing/entry|revision=3.0|OS=Windows 7|CPU=Intel Core 2 Duo E7400 @ 2.8GHz|GPU=NVIDIA GeForce GT 220|result=30+ FPS consistently on DX9 with framelimit off and limit by frame unticked, no sound issues using the XAudio2 Audio Back-end, completely playable.|tester=Powpow}}
{{testing/entry|revision=3.0-592|OS=Windows 7|CPU=AMD FX-8120 @ 3.5GHz|GPU=NVIDIA GeForce GTX 550 Ti|result=Note game is 30FPS (set it any higher and you won't be able to control your troops. If menus seem impossible to maneuver use DirectX 11... for some reason in 9 the menu's highlighting doesn't work for me.|tester=Ciccarello}}
{{testing/entry|revision=4.0-8711|OS=Windows 10|CPU=Intel Core i7-6700K @ 4GHz|GPU=NVIDIA GeForce GTX 970|result=Smooth Game @ 30FPS (Force lock). 3x IR, 8x MSAA, 16X AA|tester=Shadow19231}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
*
{{VideoGallery
 
|vid1=vAKk7M-xcK0|cap1=Dolphin Emulator 4.0.1 - Yu-Gi-Oh! The Falsebound Kingdom (1080p HD) - Nintendo GameCube
}}
[[Category:GameCube games]]
[[Category:GameCube games]]

Revision as of 05:02, 9 July 2019

Yu-Gi-Oh! The Falsebound Kingdom
Yu-Gi-OhTheFalseboundKingdom.jpg
Developer(s) Konami
Publisher(s) Konami
Series Yu-Gi-Oh!
Platform(s) GameCube
Release date(s) JP December 5, 2002
NA November 4, 2003
EU November 19, 2004
Genre(s) Real-time strategy
Mode(s) Single-player
Input methods GameCube Controller
Compatibility 4Stars4.pngEdit rating: Yu-Gi-Oh! The Falsebound Kingdom
Playable
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Yu-Gi-Oh! The Falsebound Kingdom is the only Nintendo GameCube game in the Yu-Gi-Oh! series. Yu-Gi-Oh! The Falsebound Kingdom takes a different direction from the rest of the series, being more of a mix of real-time strategy and console role-playing game elements than the typical card battling games seen on other systems. The system it uses is unconventional, but quite effective, as it uses a 3D battle stage including bonuses and improvements (such as fortresses, weapons, etc.) It features most of the major characters from the anime and manga series as well as 177 monsters.

Emulation Information

Crash

This title will occasionally crash in the middle of levels, typically after battles. This occurs on both Dolphin and a real GameCube, so it is not a Dolphin issue. Reloading a save state works, but it will usually keep crashing during that level until you restart the emulator and start the level again. To minimize the crashes, save and restart Dolphin in between each level; this should prevent any loss of progress. Refer issue 7255.

Problems

There are no reported problems with this title.

Enhancements

60Hz PAL

In the PAL-Version the 60Hz mode cannot be activated at startup. Use this Gecko code to force the 60Hz mode.

$60Hz
0403D76C 38600000
04150A20 00000014
04154214 00000014
0215421C 000001E0
02154220 00000000
02154224 000001E0

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Yu-Gi-Oh! The Falsebound Kingdom since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21264 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
3.0 Windows 7 Intel Core 2 Duo E7400 @ 2.8GHz NVIDIA GeForce GT 220 30+ FPS consistently on DX9 with framelimit off and limit by frame unticked, no sound issues using the XAudio2 Audio Back-end, completely playable. Powpow
3.0-592 Windows 7 AMD FX-8120 @ 3.5GHz NVIDIA GeForce GTX 550 Ti Note game is 30FPS (set it any higher and you won't be able to control your troops. If menus seem impossible to maneuver use DirectX 11... for some reason in 9 the menu's highlighting doesn't work for me. Ciccarello
4.0-8711 Windows 10 Intel Core i7-6700K @ 4GHz NVIDIA GeForce GTX 970 Smooth Game @ 30FPS (Force lock). 3x IR, 8x MSAA, 16X AA Shadow19231

Gameplay Videos