Zangeki no Reginleiv: Difference between revisions

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{{Infobox VG
{{Infobox VG
|title        = Zangeki no Reginleiv
|image     = [[File:ZangekiNoReginleiv.jpg‎|300px]]
|image         = [[File:ZangekiNoReginleiv.jpg‎|300px]]
|developer = Sandlot
|developer     = Sandlot
|publisher = Nintendo
|publisher     = Nintendo
|released  = {{vgrelease|JP=February 11, 2010}}
|genre         = Action
|genre     = Action-adventure
|modes         = Single-player
|modes     = Single-player
|platforms     = [[Wii]]
|input     = Wii Remote + Nunchuk, Wii MotionPlus + Nunchuk, Classic Controller
|input        = Wii Remote, Wii MotionPlus, Classic Controller
|forumlink = https://forums.dolphin-emu.org/Thread-wii-zangeki-no-reginleiv--27286
|compatibility = {{RatingsWii|name=Zangeki no Reginleiv}}}}
}}


'''''Zangeki no REGINLEIV''''' ('''''Dynamic Slash''''', or '''''Dynamic Zan''''' was its original title) is an action game for the Wii developed by Japanese developer Sandlot and published by Nintendo. It was first revealed at Nintendo's conference on October 2, 2008. It was released on February 11, 2010 in Japan; no North American, European, or Australian release dates have been announced. With its black cover design, it is the third game to break the traditional white coverwork of the Nintendo Wii videogames. The first two were [[New Super Mario Bros. Wii]] and [[Metroid Prime: Trilogy]].
'''''Zangeki no REGINLEIV''''''s story, heavily influenced by Norse mythology, paints Asgard gods Freyr and Freya cooperating with mortals in their war against a race of giants attacking a village to the north -- the first skirmish in what will ultimately escalate into Ragnarok itself.


== Problems ==
== Problems ==
Not playable, very low FPS
{{Problems|{{#vardefineecho:problems|
 
}}}}
 
== Enhancements ==
=== Translation ===
An [https://www.romhacking.net/translations/6025/ English translation patch] is available.
 
=== Over-Bloom Lighting ===
A bloom lighting effect in this title causes excessive blur around the character and other game elements this can be exacerbated by higher Internal Resolutions. Refer {{Issue|9125}}.


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|dualcore              =
<!-- Graphics -->
|dualcorenotes        =
 
|idleskipping          =
|idleskippingnotes    =
|dsplleonthread        =
|dsplleonthreadnotes  =
|hletheipll            =
|hletheipllnotes      =
|cpuengine            =
|cpuenginenotes      =
|gfxbackend        =
|gfxbackendnotes  =
|forcefilter          =
|forcefilternotes      =
|widescreenhack        =
|widescreenhacknotes  =
|cpuefbaccess          =
|cpuefbaccessnotes    =
|accuratetexturecache      =
|accuratetexturecachenotes =
|efbscaledcopy        =
|efbscaledcopynotes    =
|disablefog            =
|disablefognotes      =
|efbcopy              =
|efbcopynotes          =
|xfb                  =
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|realxfb              =
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|dspengine            =
|dspenginenotes        =
|hleaudio              =
|hleaudionotes        =
|dtkmusic              =
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|jitdynarec            =
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|audiothrottle        =
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|hacks                =
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|projectionhack        =
|projectionhacknotes  =
|patches              =
|patchesnotes          =
}}
}}


== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|4.0-3518|*****|}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


== Testing ==
== Testing ==
{{Testing}}
{{testing/start}}
<!--Use this template for test entries: {{Test Entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
|}
{{testing/entry|revision=4.0-2440|OS=Windows 7|CPU=Intel Core i7-3770|GPU=AMD Radeon HD 7900|result=I can not play with 3 ~ 5FPS always.I suspect that there is no problem to display.|tester=TOM}}
{{testing/entry|revision=4.0-3319|OS=Windows 7|CPU=Intel Core i7-3770|GPU=AMD Radeon HD 7900|result=Getting 25~30FPS constant everywhere, but the sound is slow and breaking overall. Ending unconfirmed.|tester=TOM}}
{{testing/entry|revision=4.0-3518|OS=Windows 7|CPU=Intel Core i5-3570 @ 3.4 GHz|GPU=NVIDIA GeForce GTX 760|result=Run at full speed FPS can change to 30 or 60FPS all time but I not notice different. Need to unchecked Ignore Format Change to run properly. the rest is default. |tester=SuckerBer}}
{{testing/entry|revision=5.0-19368|OS=Windows 10|CPU=Intel Core i7-2700K @ 3.5 GHz|GPU=NVIDIA GeForce GTX 1070|result=17 FPS during the first area, even at native resolution. The character has a faded "ghost", a 10% opacity version of herself, such that the top of its head is a few inches above her head. Switching between the Direct3D 12 and OpenGL backends didn't affect this result. There are no signs of being unplayable.|tester=SpectraNocturne}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
*
{{VideoGallery
 
|vid1=HI4K6hVURpg|cap1=Zangeki no Reginleiv Gameplay stage 50
[[Category:Action-adventure games]]
}}
[[Category:Wii games]]
[[Category:Wii games]]

Latest revision as of 06:33, 7 March 2024

Zangeki no Reginleiv
ZangekiNoReginleiv.jpg
Developer(s) Sandlot
Publisher(s) Nintendo
Platform(s) Wii
Release date(s) JP February 11, 2010
Genre(s) Action-adventure
Mode(s) Single-player
Input methods Wii Remote + Nunchuk, Wii MotionPlus + Nunchuk, Classic Controller
Compatibility 4Stars4.pngEdit rating: Zangeki no Reginleiv
Playable
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Zangeki no REGINLEIV's story, heavily influenced by Norse mythology, paints Asgard gods Freyr and Freya cooperating with mortals in their war against a race of giants attacking a village to the north -- the first skirmish in what will ultimately escalate into Ragnarok itself.

Problems

There are no reported problems with this title.

Enhancements

Translation

An English translation patch is available.

Over-Bloom Lighting

A bloom lighting effect in this title causes excessive blur around the character and other game elements this can be exacerbated by higher Internal Resolutions. Refer issue 9125.

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Zangeki no Reginleiv since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21270 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
4.0-2440 Windows 7 Intel Core i7-3770 AMD Radeon HD 7900 I can not play with 3 ~ 5FPS always.I suspect that there is no problem to display. TOM
4.0-3319 Windows 7 Intel Core i7-3770 AMD Radeon HD 7900 Getting 25~30FPS constant everywhere, but the sound is slow and breaking overall. Ending unconfirmed. TOM
4.0-3518 Windows 7 Intel Core i5-3570 @ 3.4 GHz NVIDIA GeForce GTX 760 Run at full speed FPS can change to 30 or 60FPS all time but I not notice different. Need to unchecked Ignore Format Change to run properly. the rest is default. SuckerBer
5.0-19368 Windows 10 Intel Core i7-2700K @ 3.5 GHz NVIDIA GeForce GTX 1070 17 FPS during the first area, even at native resolution. The character has a faded "ghost", a 10% opacity version of herself, such that the top of its head is a few inches above her head. Switching between the Direct3D 12 and OpenGL backends didn't affect this result. There are no signs of being unplayable. SpectraNocturne

Gameplay Videos