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Zoda's Revenge: StarTropics II
|Zoda's Revenge: StarTropics II|
|Platform(s)||Virtual Console, NES|
NA March, 1994
NA December 29, 2008
EU July 10, 2009
|Input methods||Wii Remote, GameCube Controller, Classic Controller|
Zoda's Revenge runs through nine chapters, although the first is story-only. Each chapter besides the first takes place in a different time and place and holds one or more bosses, multiple areas, many weapons, medicine, obstacles and puzzles. While the original StarTropics took place almost exclusively on a series of tropical islands, its sequel takes place in a variety of locales, such as a caveman era, Ancient Egypt, the Wild West, the Medieval Times, and England in old time periods.
Problems that may occur with any NES title on Dolphin are listed below.
DirectX with NES Games
Most NES games suffer strange graphical issues when using the DirectX backend with some graphics drivers; notably NVIDIA. This is a driver bug.
As of, the D3D driver bugs can be worked around by setting Ubershaders to Exclusive/Synchronous (Ubershaders). It's unknown what exactly is going on with the driver that's causing Exclusive Ubershaders/Synchronous (Ubershaders) to work properly.
This seems to have been rectified at some point, though it's unclear what resolved it.
This title does not have any additional game-specific problems.
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Zoda's Revenge: StarTropics II since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 7||Intel Core i5-3570K @ 3.8 GHz||NVIDIA GeForce GTX 760||Works OK. Requires EFB2RAM.||JMC47|