Zoids: Mokushiroku: Difference between revisions

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{{Infobox video game
{{Infobox VG
|image    = [[File:Zoids_Mokushiroku.jpg|300px]]
|image    = [[File:Zoids_Mokushiroku.jpg|300px]]
|developer = Tomy Corporation
|developer = Tomy Corporation
|publisher = Tomy Corporation, Takara Tomy
|publisher = Takara Tomy
|platforms = [[NES]], [[Virtual Console]]
|released  = '''NES'''<br />{{vgrelease|JP=December 21, 1990}}'''Virtual Console'''<br />{{vgrelease|JP=January 13, 2009}}
|released  = '''NES'''<br />{{vgrelease|JP=December 21, 1990}}'''Virtual Console'''<br />{{vgrelease|JP=January 13, 2009}}
|genre    = Turn-based strategy, Real-time strategy
|genre    = Turn-based strategy, Real-time strategy
|modes    = Single-player
|modes    = Single-player
|platforms = [[NES]], [[Virtual Console]]
|input    = Wii Remote, GameCube Controller, Classic Controller
|input    = Wii Remote, GameCube Controller, Classic Controller
|forumlink = https://forums.dolphin-emu.org/Thread-virtual-console-zoids-mokushiroku
|forumlink = https://forums.dolphin-emu.org/Thread-virtual-console-zoids-mokushiroku
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'''''Zoids: Mokushiroku''''', or Zoids: Apocalypse, is a strategy game based on Tomy's Zoids franchise. It plays like an ordinary strategy game, but when two units face each other, it becomes more action oriented. The player can choose between a turn-based strategy game or a real-time strategy game, something that makes this game unique among other strategy games. Earthquakes occasionally happen, which can change the environment by blocking paths, creating new ones, etc.
'''''Zoids: Mokushiroku''''', or Zoids: Apocalypse, is a strategy game based on Tomy's Zoids franchise. It plays like an ordinary strategy game, but when two units face each other, it becomes more action oriented. The player can choose between a turn-based strategy game or a real-time strategy game, something that makes this game unique among other strategy games. Earthquakes occasionally happen, which can change the environment by blocking paths, creating new ones, etc.


<!-- To edit the NES VC Global Problems, navigate to "Template:GlobalProblems/NES" (copy to the search box) -->
{{GlobalProblems}}
{{GlobalProblems|NES}}


== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
}}}}


== Configuration ==
== Configuration ==
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== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
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{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=4.0-8445|OS=Windows 7|CPU=Intel Core i5-3570K @ 3.8GHz|GPU=NVIDIA GeForce GTX 760|result=Works OK. Requires EFB2RAM.|tester=JMC47}}
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
<!--A full list of options is available at Template:VideoGallery/doc-->
{{VideoGallery
}}


[[Category:Virtual Console games]]
[[Category:Virtual Console games]]
[[Category:NES games]]
[[Category:NES games]]

Revision as of 11:15, 6 January 2018

Zoids: Mokushiroku
Zoids Mokushiroku.jpg
Developer(s) Tomy Corporation
Publisher(s) Takara Tomy
Platform(s) Virtual Console, NES
Release date(s) NES
JP December 21, 1990
Virtual Console
JP January 13, 2009
Genre(s) Turn-based strategy, Real-time strategy
Mode(s) Single-player
Input methods Wii Remote, GameCube Controller, Classic Controller
Compatibility 5Stars5.pngEdit rating: Zoids: Mokushiroku
Perfect
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Zoids: Mokushiroku, or Zoids: Apocalypse, is a strategy game based on Tomy's Zoids franchise. It plays like an ordinary strategy game, but when two units face each other, it becomes more action oriented. The player can choose between a turn-based strategy game or a real-time strategy game, something that makes this game unique among other strategy games. Earthquakes occasionally happen, which can change the environment by blocking paths, creating new ones, etc.

NES Global Problems

[edit]

Problems that may occur with any NES title on Dolphin are listed below.

DirectX with NES Games

Most NES games suffer strange graphical issues when using the DirectX backend with some graphics drivers; notably NVIDIA. This is a driver bug.

As of 5.0-4869, the D3D driver bugs can be worked around by setting Ubershaders to Exclusive/Synchronous (Ubershaders). It's unknown what exactly is going on with the driver that's causing Exclusive Ubershaders/Synchronous (Ubershaders) to work properly.

This seems to have been rectified at some point, though it's unclear what resolved it.

Problems

This title does not have any additional game-specific problems.

Configuration

This title does not need non-default settings to run properly.

Version Compatibility

The graph below charts the compatibility with Zoids: Mokushiroku since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21264 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
4.0-8445 Windows 7 Intel Core i5-3570K @ 3.8GHz NVIDIA GeForce GTX 760 Works OK. Requires EFB2RAM. JMC47

Gameplay Videos