Zombies Ate My Neighbors
|Zombies Ate My Neighbors|
|Series||Zombies Ate My Neighbors|
|Platform(s)||Virtual Console, SNES|
NA September, 1993
EU January 27, 1994
NA October 26, 2009
EU/AUS October 30, 2009
|Genre(s)||Run and gun|
|Mode(s)||Single-player, Co-op (2)|
|Input methods||GameCube Controller, Classic Controller|
Yikes! It's Zombies Ate My Neighbors, where you appear in every demented horror flick ever to make you hurl ju-jubes! What are two wholesome teenage stars doing in a 16-bit game like this? Trying to save the nice neighbors, cheerleaders and babies from a fate worse than polyester! Who could put this slice of suburbia in such goose-pimply behavior? Zombies, relentless Chainsaw Maniacs, Mummies, Evil Dolls that just won't die, Lizard Men, Blobs, Vampires, Giant Ants, Martians and more! Play Zombies Ate My Neighbors! But don't be surprised if your friends are missing when you hear the sound of the chainsaw hissing!
Problems that may occur with any Super NES title on Dolphin are listed below.
Sound is glitched in the OpenAL backend. Use XAudio2 to prevent this. Fixed in.
This title does not have any additional game-specific problems.
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Zombies Ate My Neighbors since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below: