Super Smash Bros. Melee: Difference between revisions
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{{testing/entry|revision=3.0-636|OS=Windows 7|CPU=Intel Core i5 2430M|GPU=nVidia GeForce GT 540M|result=Plays perfect at 60 fps. Minor slowdown at Fountain of Dreams. Stage 8 glitch also. Besides that, perfect|tester=}} | |||
{{testing/entry|revision=3.0-201|OS=Windows 7 x64|CPU=Intel Core i5-2410 @ 2.3GHz|GPU=nVidia GeForce GT 525M|result=I haven't seen the stage 8 classic mode glitch. I will check that out. The game runs smoothly, with occasional audio bugs and glitches as seen in the Problems headline.|tester=Doubled-revolutions}} | {{testing/entry|revision=3.0-201|OS=Windows 7 x64|CPU=Intel Core i5-2410 @ 2.3GHz|GPU=nVidia GeForce GT 525M|result=I haven't seen the stage 8 classic mode glitch. I will check that out. The game runs smoothly, with occasional audio bugs and glitches as seen in the Problems headline.|tester=Doubled-revolutions}} | ||
{{testing/entry|revision=4771|OS=Windows 7 x64|CPU=Intel Core i7-870 @ 2.9Ghz|GPU=ATI Radeon HD 5450|result=Perfect speed, music becomes buggy on some occasions making it repeat itself. Shader bug which makes the floor become completely black in 85% of all stages.|tester=Dawngaward0110}} | {{testing/entry|revision=4771|OS=Windows 7 x64|CPU=Intel Core i7-870 @ 2.9Ghz|GPU=ATI Radeon HD 5450|result=Perfect speed, music becomes buggy on some occasions making it repeat itself. Shader bug which makes the floor become completely black in 85% of all stages.|tester=Dawngaward0110}} |