Super Smash Bros. Melee: Difference between revisions

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== Problems ==
== Problems ==
===Beam Sword Aura Black Instead of Blue===
The aura of the Beam Sword item is black instead of blue, refer {{issue|2473}}.


== Configuration ==
== Configuration ==

Revision as of 04:37, 3 December 2010

Super Smash Bros. Melee
SuperSmashBrosMelee.jpg
Developer(s) HAL Laboratory
Publisher(s) Nintendo
Series Super Smash Bros.
Platform(s) GameCube
Genre(s) Fighting, platformer
Mode(s) Single-player, multiplayer
Compatibility 4Stars4.pngEdit rating: Super Smash Bros. Melee
Playable
GameIDs
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Super Smash Bros. Melee, known in Japan as Dairantō Smash Brothers Deluxe, often abbreviated as SSBM or simply as Melee, is a crossover fighting game released for the Nintendo GameCube shortly after its launch in 2001 (2002 in the PAL region). It is the successor to the 1999 Nintendo 64 game Super Smash Bros., and the predecessor to the 2008 Wii game Super Smash Bros. Brawl. HAL Laboratory developed the game, with Masahiro Sakurai as head of production.

Problems

Beam Sword Aura Black Instead of Blue

The aura of the Beam Sword item is black instead of blue, refer issue 2473.

Configuration

No configuration changes are known to affect compatibility for this title.

Testing

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Gameplay Videos

See also