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Fire Emblem: Radiant Dawn: Difference between revisions
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{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=3.5 |OS=Windows 7 x64|CPU=Intel Core i7-950 @ 4.1GHz|GPU=nVidia GeForce GTX 570 @ .9GHz|result=Good, purple lines around characters mouth go away with anisotropic | {{testing/entry|revision=3.5 |OS=Windows 7 x64|CPU=Intel Core i7-950 @ 4.1GHz|GPU=nVidia GeForce GTX 570 @ .9GHz|result=Good, purple lines around characters mouth go away with anisotropic | ||
filtering x1, game runs smoothly, but speed drops when there is a phase change, sometimes also crashes at that moment. I didn't experience crashes at other moments. The biggest problem along the crashes is the sound. There are many many glitches|tester=Titouf}} | filtering x1, game runs smoothly, but speed drops when there is a phase change, sometimes also crashes at that moment. I didn't experience crashes at other moments. The biggest problem along the crashes is the sound. There are many many glitches|tester=Titouf}} | ||
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{{testing/entry|revision=3.0-415|OS=Windows 7 x86|CPU=Intel Core i5-2300 @ 3GHz|GPU=nVidia GeForce GT 430|result=Mostly perfect, sometimes sound glitches.|tester=MiniBolt}} | {{testing/entry|revision=3.0-415|OS=Windows 7 x86|CPU=Intel Core i5-2300 @ 3GHz|GPU=nVidia GeForce GT 430|result=Mostly perfect, sometimes sound glitches.|tester=MiniBolt}} | ||
{{testing/entry|revision=3.0-549|OS=Windows 7 x64|CPU=Intel Core i3-370M @ 2.4GHz|GPU=nVidia GeForce GT 420M|result=Runs fluently. Some minor speed problems (rarely runs at full speed). No graphic issues.|tester=}} | {{testing/entry|revision=3.0-549|OS=Windows 7 x64|CPU=Intel Core i3-370M @ 2.4GHz|GPU=nVidia GeForce GT 420M|result=Runs fluently. Some minor speed problems (rarely runs at full speed). No graphic issues.|tester=}} | ||
{{testing/entry|revision=3.5-1624|OS=Windows 8 x64|CPU=Intel Core 2 Quad @ 3GHz|GPU=ATI Radeon HD 5770|result=Stable FPS, cinematics run perfectly, AAx4 AFx16 DX11, HLE, OpenMP enabled - setting resolution past Native x1 breaks sprites and shows artifacts on them otherwise works fine.|tester=Rosierose}} | |||
{{testing/end}} | {{testing/end}} | ||