Fire Emblem: Radiant Dawn

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Fire Emblem: Radiant Dawn
Developer(s) Intelligent Systems
Publisher(s) Nintendo
Series Fire Emblem
Release date(s) JP February 22, 2007
NA November 11, 2007
EU March 14, 2008
AUS April 10, 2008
Genre(s) Tactical role-playing
Mode(s) Single-player
Input methods Wii Remote, Classic Controller, GameCube Controller
Compatibility 4PlayableEdit rating: Fire Emblem: Radiant Dawn
See also...

Dolphin Forum thread
Search Google
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Fire Emblem: Radiant Dawn is a tactical role-playing game developed by Intelligent Systems and published by Nintendo. It is the tenth Fire Emblem title and the first for the Wii. It was announced for the Wii on May 9, 2006 at the E3 convention, officially released on February 22, 2007 in Japan, and released in North America on November 11, 2007.


[edit] Problems

[edit] Cheats

When cheats are activated, the game may crash after the intro. Solution:Disable cheats, then play the game for about 5 min, then quit the game, enable the cheats again, then play normally.

[edit] Instability

Dolphin will crash randomly (Something like at least 1 crash for every 2 maps played) while emulating this game, it's usually stable in menus and the base but when playing a map the game will occasionally crash when:

  • Issuing a move or attack order (most frequent)
  • Transitioning from the field view to the battle/upgrade animation screens
  • Ending turn
  • The AI can also crash the game by the doing any of the above (least frequent)

Work around it by making thorough use of save states between every turn.

WARNING: at the beginning of the Third Part, there is a point where a group of Laguz, led by Skrimir, transform. Dolphin always crash. To fix the issue, you must set Audio to "DSP LLE".

[edit] Freeze while creating a save state

The game randomly freezes while creating a save state.

[edit] Character Faces

If Anisotropic Filtering is used with the Direct3D11 back-end, black or purple lines appear around character mouth and eyes. This may also appear in the other backends if Force Texture Filtering is used.

[edit] Controls Fix

If you experience mad controls, go to config and set the Gamecube controller to none, but leave the wii remote as it is.

[edit] Audio

If you are having problems with sound errors try setting 'Audio Backend' to 'XAudio2'.

[edit] Configuration

This game doesn't need specific settings to run properly. If you want to get an overview about settings related to performance, please see the performance guide. A full list of config options is available at Template:Config/doc

[edit] Version Compatibility

The graph below charts the compatibility with Fire Emblem: Radiant Dawn since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

4.0-1444 (current)
2.0 (r5350)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

[edit] Testing

This game has been tested on the environments listed below:

[edit] Gameplay Videos