Super Smash Bros.: Difference between revisions
No edit summary |
|||
Line 21: | Line 21: | ||
== Problems == | == Problems == | ||
=== Timer Too Fast === | === {{s}}Timer Too Fast{{/s}} === | ||
In the PAL version of the game the in game timer decreases faster than expected, and gameplay may also proceed faster than expected though audio will play at regular speed. This is a GPU synchronization issue with no known solution. | In the PAL version of the game the in game timer decreases faster than expected, and gameplay may also proceed faster than expected though audio will play at regular speed. This is a GPU synchronization issue with no known solution. Fixed by {{revision|4.0-9154}} | ||
=== Locking issue === | === Locking issue === |
Revision as of 06:14, 26 March 2016
Super Smash Bros. | |
---|---|
Developer(s) | HAL Laboratory |
Publisher(s) | Nintendo |
Series | Super Smash Bros. |
Platform(s) | Virtual Console, Nintendo 64 |
Release date(s) | Nintendo 64 JP January 21, 1999 NA April 26, 1999 EU November 19, 1999 Virtual Console JP January 20, 2009 EU June 12, 2009 NA December 21, 2009 |
Genre(s) | Fighting |
Mode(s) | Single-player, Multiplayer (4) |
Input methods | GameCube Controller, Classic Controller |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
Super Smash Bros., known in Japan as Nintendo All Star! Dairantō Smash Brothers (ニンテンドーオールスター!大乱闘スマッシュブラザーズ, Nintendō Ōru Sutā! Dairantō Sumasshu Burazāzu), often abbreviated as SSB, Smash Bros, or simply Smash, is a fighting game developed by HAL Laboratory and published by Nintendo for the Nintendo 64. Super Smash Bros. is the first game in the Super Smash Bros. series, and was followed by Super Smash Bros. Melee for the Nintendo GameCube in 2001 and Super Smash Bros. Brawl for the Wii in 2008.
Super Smash Bros. created the unique gameplay that is characteristic of the series, and makes it so unique compared to other fighting games. Instead of winning by depleting an opponent's life bar, opposing players must inflict damage to add to the opponents' percentage, to make them lighter, then force their opponents beyond the boundaries of the stage. Further separating it from traditional fighting games is Smash's simplified play controls: while traditional fighting games require the player to memorize lengthy button-input combinations, Smash Bros uses one-button presses and a joystick direction to perform moves.
Problems
Template:STimer Too FastTemplate:/s
In the PAL version of the game the in game timer decreases faster than expected, and gameplay may also proceed faster than expected though audio will play at regular speed. This is a GPU synchronization issue with no known solution. Fixed by 4.0-9154
Locking issue
At internal resolutions above 1x Native, the game will slowdown regardless of computer specs all while maintaining 60FPS. The higher the internal resolution the worse the slowdown will be. There is no solution at this time.
Unable to use Cheats
Make sure Cheats are disabled in Config, or this game will crash Dolphin completely.
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Super Smash Bros. since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
4.0 | Windows 8 | Intel Core i5-3450 @ 3.1GHz | NVIDIA GeForce GT 640 | Nearly Perfect emulation, no sound however | DeathArcana |
4.0-3917 | Linux | Intel Core i5-3570k | NVIDIA GeForce 560 TI | Seemingly perfect emulation with sound | SoapSuds |
4.0-6180 | Windows 8.1 | AMD A8-5500 @ 3.2GHz | AMD Radeon HD 7400m | Works but can't use cheats. | JMTestinTest |
4.0-6180 | Windows 8.1 | AMD A8-5500 @ 3.2GHz | AMD Radeon HD 7400m | Works but can't use cheats. | JMTestinTest |
4.0-9126 | Windows 10 | Intel Core i7-3770K @3.5Ghz | NVIDIA Geforce GTX 970 SLI | Perfect emulation without issues. No cheats. | PpmeiS |
Gameplay Videos
|
- HAL Laboratory (Developer)
- Nintendo (Publisher)
- Super Smash Bros. (Series)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- 1999 (Initial release year)
- Fighting (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 4 (Players supported)
- GameCube Controller (Input supported)
- Classic Controller (Input supported)
- 5 stars (Rating)
- Tested On (Release): 4.0
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): NVIDIA
- Tested
- Tested On (OS): Linux
- Tested On (CPU): AMD
- Tested On (GPU): AMD
- Untested for 10000+ revisions
- Virtual Console games