Kirby Air Ride: Difference between revisions

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m (Text replacement - "Intel i" to "Intel Core i")
m (Text replacement - "(\d+) FPS" to "$1FPS")
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{{testing/entry|revision=3.5|OS=Windows 7 x86|CPU=Intel Core i5 @ 2.3GHz| GPU=nVidia GeForce 4200m|result=Good frame rate on lowest settings.  Frequent music looping and stuttering.  Random crashing every 5 or 10 min.|tester=}}
{{testing/entry|revision=3.5|OS=Windows 7 x86|CPU=Intel Core i5 @ 2.3GHz| GPU=nVidia GeForce 4200m|result=Good frame rate on lowest settings.  Frequent music looping and stuttering.  Random crashing every 5 or 10 min.|tester=}}
{{testing/entry|revision=3.0-799|OS=Windows XP x86|CPU=Intel Core 2 Duo e8400 @ 3GHz|GPU=nVidia GeForce 7300 LE|result=45-55FPS average, Sometimes run at 60FPS, but speedhacks are required. All music in the game randomly loops and pauses, Crashes 5-15 minutes into the game. Also tested the game's split-screen muitiplayer mode with another player, Framerate drops A little bit more in muitiplayer (38-51FPS average).|tester=}}
{{testing/entry|revision=3.0-799|OS=Windows XP x86|CPU=Intel Core 2 Duo e8400 @ 3GHz|GPU=nVidia GeForce 7300 LE|result=45-55FPS average, Sometimes run at 60FPS, but speedhacks are required. All music in the game randomly loops and pauses, Crashes 5-15 minutes into the game. Also tested the game's split-screen muitiplayer mode with another player, Framerate drops A little bit more in muitiplayer (38-51FPS average).|tester=}}
{{testing/entry|revision=3.5-1757|OS=Windows 8.1 x64|CPU=AMD Phenom II X6 1045T @2.7GHz|GPU=nVidia GeForce GTX 660 Ti|result=0 FPS, never starts.|tester=}}
{{testing/entry|revision=3.5-1757|OS=Windows 8.1 x64|CPU=AMD Phenom II X6 1045T @2.7GHz|GPU=nVidia GeForce GTX 660 Ti|result=0FPS, never starts.|tester=}}
{{testing/entry|revision=3.5-2193|OS=Windows 8 x64|CPU=Intel Core i7-4700Q @ 2.4GHz|GPU=nVidia GeForce GT 750M|result=Perfect; Direct X 11 runs better but requires switching in and out of full-screen to run. With DX9, runs at a near-constant 60 FPS in 1080p with 3x rendering, 4xAA, 16xAF, widescreen hack, force 16:9|tester=}}
{{testing/entry|revision=3.5-2193|OS=Windows 8 x64|CPU=Intel Core i7-4700Q @ 2.4GHz|GPU=nVidia GeForce GT 750M|result=Perfect; Direct X 11 runs better but requires switching in and out of full-screen to run. With DX9, runs at a near-constant 60FPS in 1080p with 3x rendering, 4xAA, 16xAF, widescreen hack, force 16:9|tester=}}
{{testing/entry|revision=3.5|OS=Linux Ubuntu 12.04|CPU=Intel Celeron G1610 @ 2.6GHz|GPU=Intel HD Graphics 4000|result=Playable at approximately half speed (in-game)|tester=}}
{{testing/entry|revision=3.5|OS=Linux Ubuntu 12.04|CPU=Intel Celeron G1610 @ 2.6GHz|GPU=Intel HD Graphics 4000|result=Playable at approximately half speed (in-game)|tester=}}
{{testing/entry|revision=4.0.1|OS=Windows 8.1 x64|CPU=Intel Core i7-3630Q @ 2.4GHz|GPU=nVidia GeForce GT 750M|result=Nearly perfect, Direct X 11, 46-59 FPS average on single player, used settings as of the Dolphin wiki's recommended, "purple haze" in far distances of map fixed, no texture errors observed, no crash observed, audio not tested, but used LLE.|tester=}}
{{testing/entry|revision=4.0.1|OS=Windows 8.1 x64|CPU=Intel Core i7-3630Q @ 2.4GHz|GPU=nVidia GeForce GT 750M|result=Nearly perfect, Direct X 11, 46-59FPS average on single player, used settings as of the Dolphin wiki's recommended, "purple haze" in far distances of map fixed, no texture errors observed, no crash observed, audio not tested, but used LLE.|tester=}}
{{testing/entry|revision=4.0.1|OS=Windows 7 x64|CPU=Intel Core i5-3570K @ 4.4GHz|GPU=nVidia GeForce GTX 460|result=Emulation is perfect with no crashes. OpenGL backend works 100% including AA and AF modes. AF now works correctly in City Trial. Speed is a bit slow with 4 bots in City Trial but it is 100% playable.|tester=Kilobytez95}}
{{testing/entry|revision=4.0.1|OS=Windows 7 x64|CPU=Intel Core i5-3570K @ 4.4GHz|GPU=nVidia GeForce GTX 460|result=Emulation is perfect with no crashes. OpenGL backend works 100% including AA and AF modes. AF now works correctly in City Trial. Speed is a bit slow with 4 bots in City Trial but it is 100% playable.|tester=Kilobytez95}}
{{testing/entry|revision=4.0.1|OS=Windows 7 x86|CPU=AMD Athlon x2 2.2GHz|GPU=nVidia GeForce 6600 GT|result=15 FPS without sound, screen mode: 640x480|tester=Smirkogm}}
{{testing/entry|revision=4.0.1|OS=Windows 7 x86|CPU=AMD Athlon x2 2.2GHz|GPU=nVidia GeForce 6600 GT|result=15FPS without sound, screen mode: 640x480|tester=Smirkogm}}
{{testing/entry|revision=4.0.1|OS=Windows 7 x86|CPU=Intel Core 2 Quad Q9400 @ 2.66GHz|GPU=nVidia GeForce GTX 460|result=Emulation is perfect. , DirectX 11 ,screen mode: 640x480|tester=}}
{{testing/entry|revision=4.0.1|OS=Windows 7 x86|CPU=Intel Core 2 Quad Q9400 @ 2.66GHz|GPU=nVidia GeForce GTX 460|result=Emulation is perfect. , DirectX 11 ,screen mode: 640x480|tester=}}
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
{{YouTube|8lrxsAU9pdA|(60 FPS Viewable on YouTube) Dolphin Emulator 4.0-4057 - Kirby Air Ride (1080p HD) - Nintendo GameCube|}}
{{YouTube|8lrxsAU9pdA|(60FPS Viewable on YouTube) Dolphin Emulator 4.0-4057 - Kirby Air Ride (1080p HD) - Nintendo GameCube|}}
{{YouTube|6ehKm6A5X7Q|Dolphin Emulator 4.0 - Kirby Air Ride (1080p HD) - Nintendo GameCube|br}}
{{YouTube|6ehKm6A5X7Q|Dolphin Emulator 4.0 - Kirby Air Ride (1080p HD) - Nintendo GameCube|br}}