Super Smash Bros. Melee: Difference between revisions

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Undo revision 88021 by Autofire (talk) TFN was merged in 4.0-1192. This is still relevant. Added a revision number to make it clearer.
m (→‎Problems: long overdue 4.0 cleanup)
(Undo revision 88021 by Autofire (talk) TFN was merged in 4.0-1192. This is still relevant. Added a revision number to make it clearer.)
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757Z-A5KZ-714A9
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DUF8-HWMR-DQ6F8</pre>
DUF8-HWMR-DQ6F8</pre>
=== <s>Single-frame Garbage in Stage Backgrounds</s> ===
As of {{revision|3.5-1025}}, when using a nVidia card along with the OpenGL plugin the backgrounds will intermittently flash rainbow/white colors instead of the proper pattern on the Battlefield, Final Destination, and Fountain of Dreams stages. It is very minor and only lasts for a single frame, but at the same time can be distracting.  To avoid this issue use D3D. See {{issue|6391}}. Fixed by the merger of Tev Fixes New in {{revision|4.0-1192}}.


== Configuration ==
== Configuration ==

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