Super Smash Bros. Melee: Difference between revisions

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Text replacement - "Intel i" to "Intel Core i"
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{{testing/entry|revision=3.5-1406|OS=Windows 7 x64|CPU=Intel Core i5-2410M @ 2.3GHz|GPU=nVidia GeForce GT 520M|result=All the sound crackles disappeared after the add of Dolphin in the "3D settings" (nVidia panel)!|tester=Fox_McCloud45}}
{{testing/entry|revision=3.5-1406|OS=Windows 7 x64|CPU=Intel Core i5-2410M @ 2.3GHz|GPU=nVidia GeForce GT 520M|result=All the sound crackles disappeared after the add of Dolphin in the "3D settings" (nVidia panel)!|tester=Fox_McCloud45}}
{{testing/entry|revision=3.5-1699|OS=Windows 8 x86|CPU=Intel Core i3-3120M|GPU=Intel HD Graphics 4000|result=A consistent 60 FPS was found during playtesting. The FPS may drop to 50-55 when playing on large stages or with multiple players. Tested on 1x Native Resolution.|tester=}}
{{testing/entry|revision=3.5-1699|OS=Windows 8 x86|CPU=Intel Core i3-3120M|GPU=Intel HD Graphics 4000|result=A consistent 60 FPS was found during playtesting. The FPS may drop to 50-55 when playing on large stages or with multiple players. Tested on 1x Native Resolution.|tester=}}
{{testing/entry|revision=4.0|OS=Windows 8 x64|CPU=Intel i7-2630QM @ 2GHz|GPU=AMD Radeon HD 6600M|result=Runs at 100% speed highest I've tested on was 2x native resolution on Direct3D11. Kept a stead frame rate with the exception of loading the levels.|tester=}}
{{testing/entry|revision=4.0|OS=Windows 8 x64|CPU=Intel Core i7-2630QM @ 2GHz|GPU=AMD Radeon HD 6600M|result=Runs at 100% speed highest I've tested on was 2x native resolution on Direct3D11. Kept a stead frame rate with the exception of loading the levels.|tester=}}
{{testing/entry|revision=4.0|OS=Windows 8 x64|CPU=Intel i7-2630QM @ 2GHz|GPU=AMD Radeon HD 6700M|result=Runs at 100% speed highest I've tested on was 2x native resolution on Direct3D11. Kept a stead frame rate with the exception of loading the levels.|tester=}}
{{testing/entry|revision=4.0|OS=Windows 8 x64|CPU=Intel Core i7-2630QM @ 2GHz|GPU=AMD Radeon HD 6700M|result=Runs at 100% speed highest I've tested on was 2x native resolution on Direct3D11. Kept a stead frame rate with the exception of loading the levels.|tester=}}
{{testing/entry|revision=4.0.1|OS=Windows 7 x64|CPU=Intel i5-3570K @ 4.4GHz|GPU=nVidia GeForce GTX 460|result=Working 99%. Small lighting bugs in the game but do not effect gameplay at all and are hardly noticeable. "Force texture Filtering" must be on to fix multiple shadows bug.|tester=Kilobytez95}}
{{testing/entry|revision=4.0.1|OS=Windows 7 x64|CPU=Intel Core i5-3570K @ 4.4GHz|GPU=nVidia GeForce GTX 460|result=Working 99%. Small lighting bugs in the game but do not effect gameplay at all and are hardly noticeable. "Force texture Filtering" must be on to fix multiple shadows bug.|tester=Kilobytez95}}
{{testing/entry|revision=4.0-1222|OS=Windows 7 x64|CPU=Intel i5-4670K @ 4GHz|GPU=nVidia GeForce GTX 760|result=Runs 100% speed. I get none of the issues listed above even when using nVidia w/ OpenGL except for the very minor lighting issues described in Termina Bay. It's possible all of the other issues were resolved with the recent graphics update.|tester=Darxide}}
{{testing/entry|revision=4.0-1222|OS=Windows 7 x64|CPU=Intel Core i5-4670K @ 4GHz|GPU=nVidia GeForce GTX 760|result=Runs 100% speed. I get none of the issues listed above even when using nVidia w/ OpenGL except for the very minor lighting issues described in Termina Bay. It's possible all of the other issues were resolved with the recent graphics update.|tester=Darxide}}
{{testing/entry|revision=4.0-1818|OS=Windows 7 x64|CPU=AMD FX-6300 @ 3.5 GHz|GPU=nVidia GeForce GTX 660|result=Some drops here and there, especially on Fountain of Dreams. 1x Native Res. Will overclock and post more info. |tester=}}
{{testing/entry|revision=4.0-1818|OS=Windows 7 x64|CPU=AMD FX-6300 @ 3.5 GHz|GPU=nVidia GeForce GTX 660|result=Some drops here and there, especially on Fountain of Dreams. 1x Native Res. Will overclock and post more info. |tester=}}
{{testing/entry|revision=4.0-2879|OS=Windows 7 x64|CPU=Intel Celeron G1630 @ 2.8GHz|GPU=nVidia GeForce GTX 750|result=Near Perfect with minor bugs. On some levels I've had minor to moderate FPS drops.  Otherwise runs at 60 FPS consistently. Can run up 4X resolution with no noticeable issues at all.|tester=drago10029}}
{{testing/entry|revision=4.0-2879|OS=Windows 7 x64|CPU=Intel Celeron G1630 @ 2.8GHz|GPU=nVidia GeForce GTX 750|result=Near Perfect with minor bugs. On some levels I've had minor to moderate FPS drops.  Otherwise runs at 60 FPS consistently. Can run up 4X resolution with no noticeable issues at all.|tester=drago10029}}