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Progress Continues
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* Skip EFB Access from CPU: <b> | * Skip EFB Access from CPU: <b>ON</b><br /> | ||
* Store EFB Copies to Texture Only: <b>ON</b> | * Store EFB Copies to Texture Only: <b>ON</b> | ||
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*Most settings under Enhancements menu can mostly be turned on or off without incident on higher end processors. The only exception to this is when an enhancement breaks a game, such EFB Copy readback. | *Most settings under Enhancements menu can mostly be turned on or off without incident on higher end processors. The only exception to this is when an enhancement breaks a game, such EFB Copy readback. If a game requires EFB Access from CPU or EFB Copies Stored to RAM for game mechanics will need Single Core to sync. | ||
=== Controller Settings === | === Controller Settings === |
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