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(→Auto vs Forced Review: Updates. Thanks JMC4789!) |
(→Auto vs Forced Review: Dice up Jhonn's comment a bit to aide further review) |
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The titles tagged by this template need review to confirm they are compatible with Dolphin's Auto AR setting, and incompatible titles migrated to the {{tl|Problems/WidescreenGCN16-9}} template. Please remove titles from the list below as they are reviewed so we can track progress on this. [[User:Kolano|Kolano]] ([[User talk:Kolano|talk]]) 08:30, 28 November 2015 (CET) | The titles tagged by this template need review to confirm they are compatible with Dolphin's Auto AR setting, and incompatible titles migrated to the {{tl|Problems/WidescreenGCN16-9}} template. Please remove titles from the list below as they are reviewed so we can track progress on this. [[User:Kolano|Kolano]] ([[User talk:Kolano|talk]]) 08:30, 28 November 2015 (CET) | ||
*Buffy the Vampire Slayer: Chaos Bleeds | *Buffy the Vampire Slayer: Chaos Bleeds | ||
*Call of Duty 2: Big Red One | *Call of Duty 2: Big Red One | ||
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*Rayman 3: Hoodlum Havoc | *Rayman 3: Hoodlum Havoc | ||
*Robotech: Battlecry | *Robotech: Battlecry | ||
*Sphinx and the Cursed Mummy | *Sphinx and the Cursed Mummy | ||
*Star Wars: The Clone Wars | *Star Wars: The Clone Wars | ||
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*Super Monkey Ball 2 | *Super Monkey Ball 2 | ||
*Superman: Shadow of Apokolips | *Superman: Shadow of Apokolips | ||
*The Incredible Hulk: Ultimate Destruction | *The Incredible Hulk: Ultimate Destruction | ||
*The Legend of Spyro: A New Beginning | *The Legend of Spyro: A New Beginning | ||
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*Wallace & Gromit in Project Zoo | *Wallace & Gromit in Project Zoo | ||
Just a heads up, I asked JMC47 and he tested various of those games. Something he said that I think it's important to note somewhere is that "a lot of these games won't change into widescreen until something using a widescreen viewport shows up (3D graphics, usually. Such as the character models in Soul Calibur II's menus.)". | Just a heads up, I asked JMC47 and he tested various of those games. Something he said that I think it's important to note somewhere is that "a lot of these games won't change into widescreen until something using a widescreen viewport shows up (3D graphics, usually. Such as the character models in Soul Calibur II's menus.)". [[User:Jhonn|Jhonn]] ([[User talk:Jhonn|talk]]) 05:30, 29 November 2015 (CET) | ||
=== Force 4:3 === | |||
These titles have a native widescreen option but, instead of changing FoV/Viewport, add black bars to the screen to "unstretch" it; requiring Force 4:3. | |||
*[[Battalion Wars]] | |||
*[[TMNT: Mutant Melee]] | |||
=== Auto + Force 16:9 === | |||
These titles provide two widescreen options, "Widescreen" and "Anamorphic 16:9". "Widescreen" works fine with "Auto" AR, but "Anamorphic 16:9" works only with "Force 16:9". | |||
:I think this should mean that we use the "Force 16:9" recommendation for them, since it presumably works with both modes but auto only works with the one. [[User:Kolano|Kolano]] ([[User talk:Kolano|talk]]) 04:53, 2 December 2015 (CET) | |||
*[[SSX 3]] | |||
*[[SSX Tricky]] | |||
== FOV == | == FOV == |