Arc Rise Fantasia: Difference between revisions

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{{testing/entry|revision=3.5|OS=Windows 8|CPU=Intel Core i5-2310 @ 2.9 GHz|GPU=NVIDIA GeForce 9800 GT|result=The game has some small locked (not bother, they are only loadings) also has small variations of FPS, "sometimes" some noise in the audio (which also do not bother) and have a little graphics problems if you use 3x native.|tester=WWSNK}}
{{testing/entry|revision=3.5|OS=Windows 8|CPU=Intel Core i5-2310 @ 2.9 GHz|GPU=NVIDIA GeForce 9800 GT|result=The game has some small locked (not bother, they are only loadings) also has small variations of FPS, "sometimes" some noise in the audio (which also do not bother) and have a little graphics problems if you use 3x native.|tester=WWSNK}}
{{testing/entry|revision=4.0-4063|OS=Windows 8.1|CPU=Intel Core i7-4770K @ 4.5 GHz|GPU=NVIDIA GeForce GTX 780|result=No major issues with the game or prerendered cutscenes. However there is a very annoying lag present in battle. Whenever magic is used (specifically, the "Heal" spell in the very beginning of the game), the audio stutters and the framerate drops by about 4FPS for one second. Other in-game spells could not be tested, but I suspect that any graphical effect pertaining to magic will also cause this issue. This issue is present on all graphics backends, and will happen absolutely regardless of ANY graphics settings - to take it to an extreme, I tested the game with an internal resolution of 1x and EFB copies disabled, and the stutter is still present. This issue appears to occur for all recent builds of Dolphin.|tester=}}
{{testing/entry|revision=4.0-4063|OS=Windows 8.1|CPU=Intel Core i7-4770K @ 4.5 GHz|GPU=NVIDIA GeForce GTX 780|result=No major issues with the game or prerendered cutscenes. However there is a very annoying lag present in battle. Whenever magic is used (specifically, the "Heal" spell in the very beginning of the game), the audio stutters and the framerate drops by about 4FPS for one second. Other in-game spells could not be tested, but I suspect that any graphical effect pertaining to magic will also cause this issue. This issue is present on all graphics backends, and will happen absolutely regardless of ANY graphics settings - to take it to an extreme, I tested the game with an internal resolution of 1x and EFB copies disabled, and the stutter is still present. This issue appears to occur for all recent builds of Dolphin.|tester=}}
{{testing/entry|revision=5.0-15993|OS=Windows 10|CPU=Intel Core i5-2300 @ 2.8 GHz|GPU=AMD Radeon HD 6770|result=Almost perfect (20 minutes played so far). Direct3D 11, 3xIR, 1xAF, 1x MSAA. The only time the game has slowed during the first battle when the Feldragon uses fire breath, causing the FPS to drop from 30 FPS to 25 FPS for just a second. The Heal spell, on the other hand, worked perfectly. Any slowdown is likely caused by decade-old hardware.|tester=SpectraNocturne}}
{{testing/end}}
{{testing/end}}