Talk:Stereoscopic 3D Compatibility Guide: Difference between revisions

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::::::::And give them 1 star also? This also takes away the hint whether the game runs in 2D or 3D. It's good opportunity for the non-3D users! By the way, thanks for adding category tags to the experimental templates I made. I've forgotten about that. One more thing, I've never got the 3D condition rating working in Twilight Princess/Sandbox. Maybe someone can help? [[User:Lucario|Lucario]] ([[User talk:Lucario|talk]]) 22:00, 29 November 2015 (CET)
::::::::And give them 1 star also? This also takes away the hint whether the game runs in 2D or 3D. It's good opportunity for the non-3D users! By the way, thanks for adding category tags to the experimental templates I made. I've forgotten about that. One more thing, I've never got the 3D condition rating working in Twilight Princess/Sandbox. Maybe someone can help? [[User:Lucario|Lucario]] ([[User talk:Lucario|talk]]) 22:00, 29 November 2015 (CET)
:::::::::There's a lot of aspects to consider when defining whether a game runs in 2D or 3D, and I'm afraid this will increase chances of complaints/fights about a given rating because this system very susceptible to those kind of flaws, that's why I think both 2D games or games severely messed when in 3D should use the same 1-star rating (to specifically avoid that -- we could note whether the game is 2D or 3D on Enhancements section, for example). There are games that are obviously 2D only (like Zelda Four Swords Adventures) but we also have veeery odd cases of 3D games that for whatever reason doesn't output 3D at all (e.g. Super Paper Mario is a game that generally plays in 2D perspective but Mario has the ability to "flip" the world in 3D but even in the flipped world I couldn't get any depth at all, even after messing with all available options -- only the HUD were affected). - [[User:Jhonn|Jhonn]] ([[User talk:Jhonn|talk]]) 22:44, 29 November 2015 (CET)
:::::::::There's a lot of aspects to consider when defining whether a game runs in 2D or 3D, and I'm afraid this will increase chances of complaints/fights about a given rating because this system very susceptible to those kind of flaws, that's why I think both 2D games or games severely messed when in 3D should use the same 1-star rating (to specifically avoid that -- we could note whether the game is 2D or 3D on Enhancements section, for example). There are games that are obviously 2D only (like Zelda Four Swords Adventures) but we also have veeery odd cases of 3D games that for whatever reason doesn't output 3D at all (e.g. Super Paper Mario is a game that generally plays in 2D perspective but Mario has the ability to "flip" the world in 3D but even in the flipped world I couldn't get any depth at all, even after messing with all available options -- only the HUD were affected). - [[User:Jhonn|Jhonn]] ([[User talk:Jhonn|talk]]) 22:44, 29 November 2015 (CET)
::::::::::I'm trying to think of other cases, other than those two examples you provided, and I'm afraid you're right, I can imagine the games that run 2D most of the times have tendency to cause eyesore when/if there is 3D effect at all. That same eyesore as those 3D games with bad 3D ratings. Here's the revised table with my own words. What do you think?
::::::::::{| class="wikitable"
|-
!|3D Condition
!|Description
|-
| [[Image:3DStars3.png]]
| Excellent: Nice stereoscopic 3D gameplay experience
|-
| [[Image:3DStars2.png]]
| OK: Some visual issues
|-
| [[Image:3DStars1.png]]
| Not recommended: Eyesore and/or renders in 2D
|-
| [[Image:3DStars0.png]]
| Unknown: Has not been tested yet
|-
|colspan=2| ''Notice: 3D condition is rated during gameplay with ideal convergence/depth setting.''
|}
::::::::::[[User:Lucario|Lucario]] ([[User talk:Lucario|talk]]) 04:50, 29 November 2015 (CET)
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