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{{Problems|{{#vardefineecho:problems| | {{Problems|{{#vardefineecho:problems| | ||
=== Light Glow === | === Light Glow === | ||
Since {{revision|5.0-4703}}, light glow will not render correctly when '''EFB to texture only''' is enabled. Disabling it fixes the problem. | Since {{revision|5.0-4703}}, light glow will not render correctly when '''EFB to texture only''' is enabled. Disabling it fixes the problem. | ||
=== Underwater Rendering === | === Underwater Rendering === | ||
When diving underwater an effect should blur the distance. On Dolphin everything is rendered completely fuzzy. Refer {{Issue|9277}}. Only the software back-end renders correctly. | When diving underwater an effect should blur the distance. On Dolphin everything is rendered completely fuzzy. Refer {{Issue|9277}}. Only the software back-end renders correctly. Since {{revision|5.0-15294}} additional issues occur including a black bar obscuring the screen. refer {{Issue|12735}}. | ||
{{image|Spyro-A Hero's Tail Underwater OpenGL.png|OpenGL}} | {{image|Spyro-A Hero's Tail Underwater OpenGL.png|OpenGL}} | ||
{{image|Spyro-A Hero's Tail Underwater DirectX.png|DirectX|br}} | {{image|Spyro-A Hero's Tail Underwater DirectX.png|DirectX|br}} |