6,576
edits
Progress Continues
We've already had 21610 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
The Dolphin Emulator Wiki needs your help! Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin. |
(→Recommended Requirements: imported from GitHub, some of the previous info here were outdated) |
No edit summary |
||
Line 1: | Line 1: | ||
Dolphin is a very demanding program, so configuring Dolphin the right way is very important to run games smoothly | Dolphin has three related configuration windows: Config, Graphics, Controller, in addition to applying settings per game through game properties. Dolphin is a very demanding program, so configuring Dolphin the right way is very important to run games smoothly. | ||
== System Requirements == | |||
Every game has different requirements, some games may require a powerful computer while some other games may not. Generally, these are the minimum recommended requirements for Dolphin. | |||
* '''OS''' | |||
** 64-bit edition of Windows (7 SP1 or higher) | |||
** Linux | |||
** macOS (10.10 Yosemite or higher) | |||
Windows Vista SP2 and unix-like systems other than Linux are not officially supported but might work. | |||
== | * '''Processor''' - A CPU with SSE2 support. A modern CPU (3 GHz and Dual Core, not older than 2008) is highly recommended. | ||
* '''Graphics''' - A reasonably modern graphics card (Direct3D 10.0 / OpenGL 3.0). A graphics card that supports Direct3D 11 / OpenGL 4.4 is recommended. | |||
== Dolphin Configuration == | |||
Dolphin is shipped with default settings for the most optimal performance, you do not usually need to change anything on your first time Dolphin setup. | |||
=== Enable Dual Core === | |||
Provides a significant speedup on modern systems. Recommended on most games, though may cause issues like crashing or graphic issues on some games. Refer [[:Category:Enable_Dual_Core_(Config_Required)|this page]] for a list of games that require disabling Dual Core. | Provides a significant speedup on modern systems. Recommended on most games, though may cause issues like crashing or graphic issues on some games. Refer [[:Category:Enable_Dual_Core_(Config_Required)|this page]] for a list of games that require disabling Dual Core. | ||
=== CPU Emulator Engine === | |||
There are currently four CPU Emulator Engines | There are currently four CPU Emulator Engines, the recommended one is '''JIT Recompiler''' which is the fastest engine and the recommended on almost all games. The others being... | ||
* '''JITIL Recompiler''' | * '''JITIL Recompiler''' - Slower than JIT, required only for Poképark series. | ||
* '''Cached Interpreter''' | * '''Cached Interpreter''' - Very slow, not recommended. | ||
* '''Interpreter''' | * '''Interpreter''' - Slowest engine, it runs slow doesn't matter how powerful is your PC, not recommended. | ||
== Graphics == | == Graphics == | ||
These are settings that will improve emulation compatibility and/or enhance quality for HD gameplay in exchange of PC performance. | |||
=== Backend === | === Backend === | ||
Depending of the game and the graphics card: OpenGL or Direct3D11 will have better performance. It is required that your graphic card supports at least OpenGL 3.3+ and/or Direct3D10.1+. Vulkan and Direct3D12 are still in experimental phase and they are still not recommended. | Depending of the game and the graphics card: OpenGL or Direct3D11 will have better performance. It is required that your graphic card supports at least OpenGL 3.3+ and/or Direct3D10.1+. Vulkan and Direct3D12 are still in experimental phase and they are still not recommended. | ||
Line 38: | Line 43: | ||
=== Audio Backend === | === Audio Backend === | ||
OpenAL is usually faster. Recommended on almost all games. | OpenAL is usually faster. Recommended on almost all games. | ||
=== DSP Emulator Engine === | |||
=== DSP Emulator Engine === | |||
DSP HLE is the fastest DSP Emulator Engine. It is very reliable, and only a few games still have problems with it. Use [[DSP LLE]] if DSP HLE is not working properly. See [[DSP LLE]] for more details. | DSP HLE is the fastest DSP Emulator Engine. It is very reliable, and only a few games still have problems with it. Use [[DSP LLE]] if DSP HLE is not working properly. See [[DSP LLE]] for more details. | ||
[[Category:Tutorials]] | [[Category:Tutorials]] |
edits