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Progress Continues
We've already had 21664 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
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(→Testing: ##GHz to ## GHz mass edit) |
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{{testing/entry|revision=5.0|OS=Windows 10|CPU=Intel Core 2 Quad @ 2.66 GHz|GPU=AMD Radeon HD 7850|result=Playable, but very slow and with lags|tester=KolganJunior}} | {{testing/entry|revision=5.0|OS=Windows 10|CPU=Intel Core 2 Quad @ 2.66 GHz|GPU=AMD Radeon HD 7850|result=Playable, but very slow and with lags|tester=KolganJunior}} | ||
{{testing/entry|revision=5.0-4732|OS=Windows 7|CPU=Intel Core i3-3240 @ 3.4 GHz|GPU=NVIDIA GeForce GTX 960|result=40min to 60max FPS, average of ~45FPS, unplayable at any settings|tester=Janek40}} | {{testing/entry|revision=5.0-4732|OS=Windows 7|CPU=Intel Core i3-3240 @ 3.4 GHz|GPU=NVIDIA GeForce GTX 960|result=40min to 60max FPS, average of ~45FPS, unplayable at any settings|tester=Janek40}} | ||
{{testing/entry|revision=5.0-20950|OS=Linux|CPU=AMD Ryzen 9 5900X @ 4.8 GHz|GPU=NVIDIA GeForce RTX 4090|result=German version. "VBI Skip" hack is required for playable speed of 90–100% (= 50 FPS, PAL) and without audio distortion! Some areas drop to 30 FPS, most extreme case is the second mission at the window.|tester=Berny23}} | |||
{{testing/end}} | {{testing/end}} | ||