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TODO: Description | TODO: Description | ||
There's http://www.surina.net/soundtouch/, but that's not a perfect solution when the framerate is not known in advance. | There's http://www.surina.net/soundtouch/, but that's not a perfect solution when the framerate is not known in advance. | ||
Probably not enough for a full GSoC (I should ask the PCSX2 devs how hard it is to implement sound stretching). Could be merged with audio HLE. [[User:Delroth|Delroth]] ([[User talk:Delroth|talk]]) 16:17, 19 December 2012 (CET) | |||
== Proper GPU synchronisation == | == Proper GPU synchronisation == |