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m (→Savestates: less clunky) |
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=== Savestates === | === Savestates === | ||
Savestates may randomly fail, especially if a lot of activity is | Savestates may randomly fail, especially if a lot of activity is happening on screen when making the save. Use in game save stations to avoid any issues. | ||
=== Refraction Slowdown === | === Refraction Slowdown === |
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