Soccer
Soccer, the objective is to kick the ball into the opponent's goal. The game features cheerleaders and the ability to choose between 15, 30, and 45-minutes halves.
Soccer | |
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Developer(s) | Intelligent Systems |
Publisher(s) | Nintendo |
Platform(s) | Virtual Console, NES |
Release date(s) | NES JP April 9, 1985 NA October 18, 1985 EU January 15, 1987 Virtual Console JP December 2, 2006 NA November 19, 2006 EU/AUS December 22, 2006 |
Genre(s) | Sports, Soccer |
Mode(s) | Single-player, Multiplayer (2) |
Input methods | Wii Remote, GameCube Controller, Classic Controller |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
Problems that may occur with any NES title on Dolphin are listed below.
DirectX with NES Games
Most NES games suffer strange graphical issues when using the DirectX backend with some graphics drivers; notably NVIDIA. This is a driver bug.
As of 5.0-4869, the D3D driver bugs can be worked around by setting Ubershaders to Exclusive/Synchronous (Ubershaders). It's unknown what exactly is going on with the driver that's causing Exclusive Ubershaders/Synchronous (Ubershaders) to work properly.
This seems to have been rectified at some point, though it's unclear what resolved it.
Problems
This title does not have any additional game-specific problems.
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Soccer since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
4.0-8445 | Windows 7 | Intel Core i5-3570K @ 3.8GHz | NVIDIA GeForce GTX 760 | Works OK. Requires EFB2RAM. | JMC47 |
5.0-953 | Windows 10 | Intel Core i5-3570K @ 3.4GHz | NVIDIA GeForce GTX 1070 | Perfect. No EFB2RAM needed, I was wrong on this game. | JMC47 |