Spyro: Enter the Dragonfly
In Spyro: Enter the Dragonfly Spyro is back to embark on a new magical journey through Dragon Realms. Gnasty Gnorc and Ripto are back with a plan to steal the Dragonflies of the Dragon Realm. With help from new and old friends, you must avoid obstacles, jump on platforms, ride vehicles, collect gems, and find a way to return the Dragonflies and restore order to the Dragon Realm. Spyro: Enter the Dragonfly features vibrant graphics, lively animations, and new multiple breath weapons. With new powers such as electric and bubble breath, new characters, vehicles including tanks, UFO's, rockets, and surfboards, and over 30 levels of unique environments, Spyro looks to create an unforgettable adventure.
Spyro: Enter the Dragonfly | |
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Developer(s) | Check Six Games, Equinoxe |
Publisher(s) | Universal Interactive Studios |
Series | Spyro |
Platform(s) | GameCube |
Release date(s) | NA November 8, 2002 EU November 29, 2002 |
Genre(s) | Platform |
Mode(s) | Single-player |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Emulation Information
16:9
Spyro: Enter the Dragonfly has a native 16:9 display option, but it requires enabling it in its internal options and setting Dolphin's Aspect Ratio graphics setting to "Auto". Using the widescreen hack with this title is not recommended.
Problems
There are no reported problems with this title.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Spyro: Enter the Dragonfly since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
3.5-402 | Windows 7 | AMD Athlon X4 @ 3.1GHz | ATI Radeon HD 4200 | Playable, but with a lot of audio glitches and stuttering. Too much lag to truly enjoy, but playable nonetheless. | LuBu0369 |
3.5-1128 new-ax-hle | Windows 8 | Intel Core i5-3210M | Intel HD 4000 | Playable and full speed almost everywhere in game. The game shifts FPS from 30 to 60 back and forward by itself and might cause a little slowdown | chriztr |
4.0-6997 | Windows 7 | Intel Core i7-2700K @ 3.5GHz | AMD Radeon R9 270 | Playable. Overriding the emulated CPU clock to a higher value allows the game to sustain 60FPS more often, provided the host CPU is fast enough. | xm3 |