Dragon Ball Z: Budokai
Dragon Ball Z: Budokai is the first game of the Budokai series of fighting games based on the Dragon Ball media franchise. Originally it was released for the PlayStation 2, but was later released on the Nintendo GameCube with aditional cel-shaded graphics.
Dragon Ball Z: Budokai | |
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Developer(s) | Dimps |
Publisher(s) | |
Series | Maximum number of loops have been performed
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Platform(s) | GameCube |
Genre(s) | Fighting |
Mode(s) | Single-Player, Multiplayer |
Input methods | |
Compatibility | 4 Playable |
GameIDs | |
See also... |
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Gameplay
Two characters fight in a three-dimensional environment until the health meter of one character is depleted, and the opposing player wins. The player is able to initiate a variety of special moves in order to defeat his or her opponent.
The game follows the Dragon Ball Z timeline starting with Goku and Piccolo's fight with Raditz up to Gohan's final battle with Cell with a total of 23 playable characters. Features included in the game were a story mode, a versus mode, a tournament stage, and an items shop which allowed the player to purchase various customization abilities using money that was gained through the various challenges in the story mode and tournament victories. The story mode also included a few "what if" episode's to play, retelling iconic events in the Dragon Ball history with a few twists.
Problems
Crackling sound
The sound occasionally cracks, usually during cutscenes where the sound gets to a high pitch.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
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Video Backend | DirectX9 | |
Scaled EFB Copy | On |
Version Compatibility
The graph below charts the compatibility with Dragon Ball Z: Budokai since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
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