Adventure Island: The Beginning
Adventure Island: The Beginning is a platforming video game released for the Wii's WiiWare service. It was developed by Hudson Soft and is the latest installment in the Adventure Island series.
Adventure Island: The Beginning | |
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![]() Boxart of Adventure Island: The Beginning | |
Developer(s) | [[:Category:Hudson Soft (Developer)|Hudson Soft]][[Category:Hudson Soft (Developer)]] |
Publisher(s) | Hudson Soft |
Series | Adventure Island |
Platform(s) | WiiWare |
Genre(s) | 2.5D Platformer |
Mode(s) | [[Single-player]], [[Multiplayer video game|multiplayer]] |
Input methods | [[Wii Remote]], Gamepad |
Compatibility | 5![]() ![]() Perfect |
GameIDs | |
See also... |
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Gameplay
The game features gameplay similar to the Nintendo Entertainment System version of Adventure Island, but with a 3D graphics makeover. Players control Master Higgins, running and jumping through levels and dispatching enemies with axes, boomerangs and spears. They must also collect food items in order to maintain a constantly depleting vitality meter. Players can also upgrade their abilities and weapons by finding golden melons and trading them in at a shop on the overworld map.
The game also features four minigames, including skateboarding (that uses the motion sensing of the Wii Remote), axe throwing and a virtual re-creation of Hudson's 16-Shot handheld gaming device, which measures how many button presses a player can achieve in a second.
Problems
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Configuration
This title does not need non-default settings to run properly.