Super Smash Bros. Melee/sandbox: Difference between revisions

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=== Components ===
=== Components ===
Components where they deviate from [https://dolphin-emu.org/docs/faq/#what-operating-systems-are-supported System Requirements] are listed. Android version of Dolphin is still in alpha stage and not to be counted against compatibility rating of this title.
{| class="wikitable" style="font-size:90%;"
{| class="wikitable" style="font-size:90%;"
!Component!!Type!!Notes
!Component!!Type!!Notes
|-
|-
|{{Hover|Direct3D 11|'''Direct3D 11'''}}
|{{Hover|Direct3D 11 (Support/Against)|'''Direct3D 11'''}}
|Video backend version
|Video backend version
|GPUs with Direct3D 11 support will deflect Bounding Box issues
|GPUs with Direct3D 11 support will deflect Bounding Box issues
|-
|-
|{{Hover|OpenGL 4.3|'''OpenGL 4.3'''}}
|{{Hover|OpenGL 4.3 (Support/Against)|'''OpenGL 4.3'''}}
|Video backend version
|Video backend version
|GPUs with OpenGL 4.3 support will deflect Bounding Box issues
|GPUs with OpenGL 4.3 support will deflect Bounding Box issues
|}
=== Bad Components ===
{| class="wikitable" style="font-size:90%;"
!Component!!Type!!Notes
|-
|-
|{{Hover|Formerly Mac OS X|'''macOS'''}}
|{{Hover|Formerly Mac OS X (Support/Against)|'''macOS'''}}
|OS
|OS (against)
|No proper GPU drivers to deflect Bounding Box issues
|No proper GPU drivers to deflect Bounding Box issues
|-
|{{Hover|Mobile OS|'''Android'''}}
|OS
|Early in development, many bugs expected
|}
|}


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