79,257
edits
Release 2407 and 2409
Continuous releases have started! Read more on our blog: Dolphin Progress Report: Release 2407 and 2409. |
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MegaTrainFan (talk | contribs) |
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{{testing/entry|revision=4.0-3547|OS=Windows 8.1|CPU=Intel Core i7-4710HQ @ 3.25GHz|GPU=NVIDIA GeForce GTX 860M|result= Certain cutscenes will seem to freeze when the camera is focused on Spyro and/or Sparx. However, the dialogue will continue going, so the game itself isn't frozen. Scene will return to correct movement when camera focuses on another character. Otherwise, games run perfectly.|tester=Anon}} | {{testing/entry|revision=4.0-3547|OS=Windows 8.1|CPU=Intel Core i7-4710HQ @ 3.25GHz|GPU=NVIDIA GeForce GTX 860M|result= Certain cutscenes will seem to freeze when the camera is focused on Spyro and/or Sparx. However, the dialogue will continue going, so the game itself isn't frozen. Scene will return to correct movement when camera focuses on another character. Otherwise, games run perfectly.|tester=Anon}} | ||
{{testing/entry|revision=4.0-4061|OS=Windows 8.1|CPU=Intel Core i5-4670K @ 3.4GHz|GPU=NVIDIA GeForce GTX 460|result=The game plays out very well. Minor bug when there glowing lights but is easily overlook during gameplay.|tester=Drshaw}} | {{testing/entry|revision=4.0-4061|OS=Windows 8.1|CPU=Intel Core i5-4670K @ 3.4GHz|GPU=NVIDIA GeForce GTX 460|result=The game plays out very well. Minor bug when there glowing lights but is easily overlook during gameplay.|tester=Drshaw}} | ||
{{testing/entry|revision=5.0|OS=Windows 10|CPU=Intel Core i7-4720HQ | {{testing/entry|revision=5.0|OS=Windows 10|CPU=Intel Core i7-4720HQ|GPU=NVIDIA GeForce 940|result=Certain cutscenes will seem to freeze when the camera is focused on Spyro and/or Sparx. However, the dialogue will continue going, so the game itself isn't frozen. Scene will return to correct movement when camera focuses on another character. Otherwise, games run perfectly.||tester=MegaTrainFan}} | ||
{{testing/end}} | {{testing/end}} | ||