79,257
edits
Release 2407 and 2409
Continuous releases have started! Read more on our blog: Dolphin Progress Report: Release 2407 and 2409. |
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(Added manual texture sampling) |
(Add Force 24-Bit Color option) |
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{{{progressivescan|}}} | {{{progressivescan|}}} | ||
{{{manualtexturesampling|}}} | {{{manualtexturesampling|}}} | ||
{{{force24bit|}}} | |||
<!-- AUDIO --> | <!-- AUDIO --> | ||
{{{dspengine|}}} | {{{dspengine|}}} | ||
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{{{crop|}}} | {{{crop|}}} | ||
{{{progressivescan|}}} | {{{progressivescan|}}} | ||
{{{manualtexturesampling|}}}| | {{{manualtexturesampling|}}} | ||
{{{force24bit|}}}| | |||
<h3> Graphics </h3> | <h3> Graphics </h3> | ||
{{{!}}class="wikitable" style="font-size:90%; text-align:left;" cellspacing="0" cellpadding="3" | {{{!}}class="wikitable" style="font-size:90%; text-align:left;" cellspacing="0" cellpadding="3" | ||
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{{!}}- | {{!}}- | ||
{{#if:{{{manualtexturesampling|}}}|{{!}}[[Category:Manual Texture Sampling (Config Required)]]{{Hover|Use a manual implementation of texture sampling instead of the graphics backend's built-in functionality (On, Off)|'''Manual Texture Sampling'''}}{{!!}}{{{manualtexturesampling|}}}{{!!}}{{{manualtexturesamplingnotes|}}}}} | {{#if:{{{manualtexturesampling|}}}|{{!}}[[Category:Manual Texture Sampling (Config Required)]]{{Hover|Use a manual implementation of texture sampling instead of the graphics backend's built-in functionality (On, Off)|'''Manual Texture Sampling'''}}{{!!}}{{{manualtexturesampling|}}}{{!!}}{{{manualtexturesamplingnotes|}}}}} | ||
{{!}}- | |||
{{#if:{{{force24bit|}}}|{{!}}[[Category:Force 24-Bit Color (Config Required)]]{{Hover|Force the game to render the RGB color channels in 24-bit, thereby increasing quality by reducing color banding. (On, Off)|'''Force 24-Bit Color'''}}{{!!}}{{{force24bit|}}}{{!!}}{{{force24bitnotes|}}}}} | |||
{{!}}- | {{!}}- | ||
{{!}}} | {{!}}} |