Disc Channel: Difference between revisions

Dolphin 2407 fixed problems cleanup
(VersionCompatibility template: add leading 'r' to all SVN revision numbers to prevent ambiguity with the new releases numbering)
(Dolphin 2407 fixed problems cleanup)
 
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== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
{{Problems|{{#vardefineecho:problems|
=== <s>Cheats, Savestates Not Working</s> ===
<!-- Shared problem with [[GameCube Main Menu#Cheats, Savestates Not Working]] and [[Wii Menu#Cheats, Savestates Not Working]] -->
Dolphin only recognizes the first thing loaded as the game that is being played. For example, if [[Super Smash Bros. Brawl]] is loaded from the Game List, and use the home menu to go to the Wii Menu, then change disc and load [[Xenoblade Chronicles]], the game cheats, and even any savestates made will be for Brawl and not Xenoblade.
Fixed in {{revision|5.0-2712}}, which introduces proper title tracking. Savestates, screenshots, cheats, custom textures, etc. should all work.
=== <s>GameCube Games Do Not Load</s> ===
Disc Channel can recognize GameCube games but launching them with the Disc Channel is not possible at this time due to the complexities of the Starlet coprocessor and the Wii's GameCube Mode (MIOS). Fixed in {{revision|5.0-2449}}.
=== <s>Persistent Game Settings (GameINI) on Next Game Load</s> ===
<!-- Shared problem with [[GameCube Main Menu#Persistent Game Settings (GameINI) on Next Game Load]] and [[Wii Menu#Persistent Game Settings (GameINI) on Next Game Load]] -->
Because of the state of Dolphin's current config system, GameINI will not reload on next game load. This will be solved in the future with the new config system. Fixed in {{revision|5.0-4896}}.


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