79,259
edits
Release 2407 and 2409
Continuous releases have started! Read more on our blog: Dolphin Progress Report: Release 2407 and 2409. |
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{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=r7605|OS=Windows XP x86|CPU=Athlon II 215 @ 3.45GHz x2|GPU=nVidia GeForce 7025|result=Game completed. Most time about 70-85% of speed, rarely drops to 35%. Minor gfx bug - then timespace bomb shoot the screen (EFB copies=texture), can be avoided if set "EFB copies" to "RAM", but you will get a blurry screen (raising internal resolution will not work). In cutscenes audio runs ahead. Used JIT recompiler to complete 1st level, after that used JITIL.|tester=†.fl.l).}} | {{testing/entry|revision=r7605|OS=Windows XP x86|CPU=AMD Athlon II 215 @ 3.45GHz x2|GPU=nVidia GeForce 7025|result=Game completed. Most time about 70-85% of speed, rarely drops to 35%. Minor gfx bug - then timespace bomb shoot the screen (EFB copies=texture), can be avoided if set "EFB copies" to "RAM", but you will get a blurry screen (raising internal resolution will not work). In cutscenes audio runs ahead. Used JIT recompiler to complete 1st level, after that used JITIL.|tester=†.fl.l).}} | ||
{{testing/entry|revision=3.0|OS=Windows 7 x64|CPU=AMD Phenom II X4 955 @ 3.2 GHz|GPU=ATI Radeon HD 5770|result=Full speed, no graphical glitches, cut-scenes gets out of sync. Playable.|tester=}} | {{testing/entry|revision=3.0|OS=Windows 7 x64|CPU=AMD Phenom II X4 955 @ 3.2 GHz|GPU=ATI Radeon HD 5770|result=Full speed, no graphical glitches, cut-scenes gets out of sync. Playable.|tester=}} | ||
{{testing/end}} | {{testing/end}} |