Paper Mario: The Thousand-Year Door: Difference between revisions
Paper Mario: The Thousand-Year Door (view source)
Revision as of 02:15, 24 November 2014
, 24 November 2014→Testing
(Cross JITIL crash: not sure what is the exact revision that fixed it, but latest dev build doesn't crash at battles anymore. Confirmed also by JMC47) |
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{{testing/entry|revision=4.0.2|OS=Windows 7 x68|CPU=Intel Celeron G1610 @ 2.6GHz|GPU=Intel HD Graphics|result=Playable. Glitches even with BBox = true. 40 FPS|tester=hivaoa}} | {{testing/entry|revision=4.0.2|OS=Windows 7 x68|CPU=Intel Celeron G1610 @ 2.6GHz|GPU=Intel HD Graphics|result=Playable. Glitches even with BBox = true. 40 FPS|tester=hivaoa}} | ||
{{testing/entry|revision=4.0-2109|OS=Windows 7 x64|CPU=AMD FX-4300 @ 4GHz|GPU=AMD Radeon R7 260x|result=Very Playable. Constant 60 FPS with all enhancements maxed. No problems using HLE.|tester=Period}} | {{testing/entry|revision=4.0-2109|OS=Windows 7 x64|CPU=AMD FX-4300 @ 4GHz|GPU=AMD Radeon R7 260x|result=Very Playable. Constant 60 FPS with all enhancements maxed. No problems using HLE.|tester=Period}} | ||
{{testing/entry|revision=4.0-4149|OS=Windows 7 x64|CPU=AMD Phenom II x4 965 BE @ 3,4GHz|GPU=NVIDIA GTX 660|result=Playable. FPS drops to 50% when using Paper Mode and as well when the Boo Hoos enter invisible mode.|tester=Kenny}} | |||
{{testing/end}} | {{testing/end}} | ||