Ōkami: Difference between revisions

506 bytes added ,  21 April 2014
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{{testing/entry|revision=7553|OS=Windows 7 x64|CPU=Intel Core 2 Duo E6750 @ 3.2GHz|GPU=nVidia GeForce GTX 275|result=Still has the graphics problems at higher resolutions then Wii native (480p). The brush no longer crashes the emulator, and the holding B trick allows bypassing the freezing rejuvenation brush. Still doesn't run so hot, thanks to my 4 year old core 2 duo.|tester=MaJoR}}
{{testing/entry|revision=7553|OS=Windows 7 x64|CPU=Intel Core 2 Duo E6750 @ 3.2GHz|GPU=nVidia GeForce GTX 275|result=Still has the graphics problems at higher resolutions then Wii native (480p). The brush no longer crashes the emulator, and the holding B trick allows bypassing the freezing rejuvenation brush. Still doesn't run so hot, thanks to my 4 year old core 2 duo.|tester=MaJoR}}
{{testing/entry|revision=7626|OS=Windows 7 x64|CPU=Intel Core 2 Duo E6750 @ 3.2GHz|GPU=nVidia GeForce GTX 275|result=Thanks to 3.0, the EFB effect can be avoided, without tons of hassle. Which is good, cause the EFB effect is even worse now.|tester=MaJoR}}
{{testing/entry|revision=7626|OS=Windows 7 x64|CPU=Intel Core 2 Duo E6750 @ 3.2GHz|GPU=nVidia GeForce GTX 275|result=Thanks to 3.0, the EFB effect can be avoided, without tons of hassle. Which is good, cause the EFB effect is even worse now.|tester=MaJoR}}
{{testing/entry|revision=4.0-1356|OS=Windows 8.1 Pro x64|CPU=Intel Core i7-3820QM @ 3.7 GHz|GPU=nVidia GeForce GT 650M|result=Turning off AA fixed issues with the rejuvenation brush not working. Even though it is tempting, I would avoid using Texture EFB Copies with the IR set high. I would suffer with RAM EFB Copies, and set the IR low, as that allowed me to see the screen when using the brush. Turning off OpenMP Texture Decoder also had a considerable improvement on performance.|tester=spalmesano}}
{{testing/end}}
{{testing/end}}