007: Nightfire: Difference between revisions

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Text replacement - "nVidia" to "NVIDIA"
m (Text replacement - "(\d+) FPS" to "$1FPS")
m (Text replacement - "nVidia" to "NVIDIA")
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{{testing/entry|revision=3.0-418|OS=Windows 7 x86|CPU=Intel Core 2 Quad Q9550 @ 3GHz|GPU=ATI Radeon HD 5750|result=Game playable ~55FPS|tester=RootKernel}}
{{testing/entry|revision=3.0-418|OS=Windows 7 x86|CPU=Intel Core 2 Quad Q9550 @ 3GHz|GPU=ATI Radeon HD 5750|result=Game playable ~55FPS|tester=RootKernel}}
{{testing/entry|revision=3.0-772|OS=Windows 8 x64|CPU=Intel Core 2 Duo E8500 @ 3.2GHz|GPU=nVidia GeForce 9800 GTX+|result=MP playable at ~60FPS, 100% speed. SP lagging when characters are in view. When the code cache clears it seems to fix itself and you get back at 60FPS, 100% speed.|tester=Omar007}}
{{testing/entry|revision=3.0-772|OS=Windows 8 x64|CPU=Intel Core 2 Duo E8500 @ 3.2GHz|GPU=NVIDIA GeForce 9800 GTX+|result=MP playable at ~60FPS, 100% speed. SP lagging when characters are in view. When the code cache clears it seems to fix itself and you get back at 60FPS, 100% speed.|tester=Omar007}}
{{testing/entry|revision=3.0-840|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 3.7GHz|GPU=nVidia GeForce GTX 580|result=Game playable at full speed both with HLE and LLE Sound Emulation in Single Player and Multiplayer modes. Few slowdowns are not noticeable if not monitoring speed % in OSD. Black and white garbage is shown instead of the correct videos in several missions. Only noticeable slowdowns I've experienced took place in missions involving vehicles (such as "Paris Prelude" while sniping in the helicopter). These slowdowns become considerably worse in LLE Sound Emu.|tester=FrankJaeger}}
{{testing/entry|revision=3.0-840|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 3.7GHz|GPU=NVIDIA GeForce GTX 580|result=Game playable at full speed both with HLE and LLE Sound Emulation in Single Player and Multiplayer modes. Few slowdowns are not noticeable if not monitoring speed % in OSD. Black and white garbage is shown instead of the correct videos in several missions. Only noticeable slowdowns I've experienced took place in missions involving vehicles (such as "Paris Prelude" while sniping in the helicopter). These slowdowns become considerably worse in LLE Sound Emu.|tester=FrankJaeger}}
{{testing/entry|revision=4.0-1364|OS=Windows 8 x64|CPU=Intel Core i7-4770K @ 4.5GHz|GPU=nVidia GeForce GTX 770 SLI|result=Game fully playable with HLE and LLE Sound Emulation in Single Player and Multiplayer modes. Playable with 60FPS and 100% rendered. BUT ALL MOVIES ARE NOT VIEWABLE (BUG). No other bug or crash found.|tester=Xelion}}
{{testing/entry|revision=4.0-1364|OS=Windows 8 x64|CPU=Intel Core i7-4770K @ 4.5GHz|GPU=NVIDIA GeForce GTX 770 SLI|result=Game fully playable with HLE and LLE Sound Emulation in Single Player and Multiplayer modes. Playable with 60FPS and 100% rendered. BUT ALL MOVIES ARE NOT VIEWABLE (BUG). No other bug or crash found.|tester=Xelion}}
{{testing/entry|revision=4.0-5738|OS=Windows 8 x64|CPU=Intel Core i3-4150K @ 3.5GHz|GPU=nVidia GeForce GTX 660|result=60FPS on all missions except for the car missions, where it will go down to ~40FPS.|tester=thebros35}}
{{testing/entry|revision=4.0-5738|OS=Windows 8 x64|CPU=Intel Core i3-4150K @ 3.5GHz|GPU=NVIDIA GeForce GTX 660|result=60FPS on all missions except for the car missions, where it will go down to ~40FPS.|tester=thebros35}}
{{testing/end}}
{{testing/end}}