1080° Avalanche: Difference between revisions

no edit summary
No edit summary
Line 13: Line 13:
'''''1080° Avalanche''''' ('''''1080° Silverstorm''''' (テン·エイティ シルバーストーム Ten·Eiti Shirubāsutōmu) in Japan) is a snowboarding game for the Nintendo [[GameCube]]. ''Avalanche'' is a sequel to [[1080° Snowboarding]] for the Nintendo 64. The game has an emphasis on racing, rather than doing tricks, in contrast to other popular snowboarding games, such as the ''SSX'' series. It can output in 480p and Dolby Pro Logic II and supports four players on one [[GameCube|GameCubes]] as well as LAN play with up to four [[GameCube|GameCubes]].
'''''1080° Avalanche''''' ('''''1080° Silverstorm''''' (テン·エイティ シルバーストーム Ten·Eiti Shirubāsutōmu) in Japan) is a snowboarding game for the Nintendo [[GameCube]]. ''Avalanche'' is a sequel to [[1080° Snowboarding]] for the Nintendo 64. The game has an emphasis on racing, rather than doing tricks, in contrast to other popular snowboarding games, such as the ''SSX'' series. It can output in 480p and Dolby Pro Logic II and supports four players on one [[GameCube|GameCubes]] as well as LAN play with up to four [[GameCube|GameCubes]].


== Problems ==
== Emulation Information ==
 
=== Logging Lag ===
=== Logging Lag ===
DTK audio games (such as 1080 Avalanche) will lag heavily if the file monitor log is enabled while playing.  It is recommended to disable logging before playing this, or any other, DTK audio title.


DTK audio games (such as 1080 Avalanche) will lag heavily if the file monitor log is enabled while playing.  It is recommended to disable logging before playing this, or any other, DTK audio title.
== Problems ==


== Enhancements ==
== Enhancements ==