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|image = [[File:A Boy and His Blob-Trouble on Blobolonia.jpg|300px]] | |image = [[File:A Boy and His Blob-Trouble on Blobolonia.jpg|300px]] | ||
|developer = Imagineering | |developer = Imagineering | ||
|publisher = {{vgrelease|JP=Jaleco Entertainment|NA/EU|Absolute Entertainment}} | |publisher = '''Famicom'''<br/>{{vgrelease|JP=Jaleco Entertainment|NA/EU|Absolute Entertainment}}'''Virtual Console'''<br/>{{vgrelease|NA/EU|Nintendo}} | ||
| | |series = A Boy and His Blob | ||
|released = '''Famicom'''<br/>{{vgrelease|NA=December 1989}}{{vgrelease|JP=November 29, 1990|EU=1991}}'''Virtual Console'''<br/>{{vgrelease|NA=November 23, 2009|EU=December 18, 2009}} | |released = '''Famicom'''<br/>{{vgrelease|NA=December, 1989}}{{vgrelease|JP=November 29, 1990|EU=1991}}'''Virtual Console'''<br/>{{vgrelease|NA=November 23, 2009|EU=December 18, 2009}} | ||
|genre = Puzzle, Platform | |genre = Puzzle, Platform | ||
|modes = Single-player | |modes = Single-player | ||
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'''''A Boy and His Blob: Trouble on Blobolonia''''' is a platform-puzzle game that puts the player in control of the boy; its gameplay revolves around feeding his blob companion different flavored jelly beans to change its shape into various tools in order to overcome obstacles and traverse the game's world. A Boy and His Blob was designed and programmed by David Crane. Licensed by Nintendo in the summer of 1989, development began and was completed in an intense six-week period. Crane has described the game's overall concept of a boy accompanied by a morphing blob as unconventional and wanted to try his own hand at implementing useful tools for the player. | '''''A Boy and His Blob: Trouble on Blobolonia''''' is a platform-puzzle game that puts the player in control of the boy; its gameplay revolves around feeding his blob companion different flavored jelly beans to change its shape into various tools in order to overcome obstacles and traverse the game's world. A Boy and His Blob was designed and programmed by David Crane. Licensed by Nintendo in the summer of 1989, development began and was completed in an intense six-week period. Crane has described the game's overall concept of a boy accompanied by a morphing blob as unconventional and wanted to try his own hand at implementing useful tools for the player. | ||
{{GlobalProblems}} | |||
{{GlobalProblems | |||
== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | |||
}}}} | |||
== Configuration == | == Configuration == | ||
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{{VersionCompatibility}} | {{VersionCompatibility}} | ||
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> | <!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> | ||
{{VersionCompatibilityVersion|5.0-11518|*****|Since prior to this revision}} | |||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||
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{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=4.0-8445|OS=Windows 7|CPU=Intel Core i5-3570K @ 3.8 GHz|GPU=NVIDIA GeForce GTX 760|result=Works OK. Requires EFB2RAM.|tester=JMC47}} | |||
{{testing/entry|revision=5.0-953|OS=Windows 10|CPU=Intel Core i5-3570K @ 3.4 GHz|GPU=NVIDIA GeForce GTX 1070|result=Perfect on NTSC and PAL.|tester=JMC47}} | |||
{{testing/end}} | {{testing/end}} | ||
== Gameplay Videos == | == Gameplay Videos == | ||
<!--A full list of options is available at Template:VideoGallery/doc--> | |||
{{VideoGallery | |||
}} | |||
[[Category:Virtual Console games]] | [[Category:Virtual Console games]] | ||
[[Category:NES games]] | [[Category:NES games]] |
edits