Active Life: Outdoor Challenge: Difference between revisions

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'''''Active Life: Outdoor Challenge''''' introduces the Active Life mat, a durable peripheral that lets players control the on-screen action with their hands and feet when used in conjunction with a Wii Remote. The Active Life mat supports and encourages vigorous activities such as running and jumping, allowing for an energizing game experience. From kayaking to mine cart adventures and obstacle-filled races, players will be able to use a variety of hand gestures and foot movements across the Active Life mat’s eight sensor inputs to control each event. Many of the game’s events can be enjoyed in head-to-head or cooperative multiplayer modes with a single mat, letting players enjoy the rush of competition or the gratification of teamwork as they play together. This game is known as '''Family Trainer''' in Europe.
'''''Active Life: Outdoor Challenge''''' introduces the Active Life mat, a durable peripheral that lets players control the on-screen action with their hands and feet when used in conjunction with a Wii Remote. The Active Life mat supports and encourages vigorous activities such as running and jumping, allowing for an energizing game experience. From kayaking to mine cart adventures and obstacle-filled races, players will be able to use a variety of hand gestures and foot movements across the Active Life mat’s eight sensor inputs to control each event. Many of the game’s events can be enjoyed in head-to-head or cooperative multiplayer modes with a single mat, letting players enjoy the rush of competition or the gratification of teamwork as they play together. This game is known as '''Family Trainer''' in Europe.


== Problems ==
== Emulation Information ==
 
=== Mat Controller ===
=== Mat Controller ===
As of {{revision|3.5-1312}}, the Mat Controller can be emulated in Dolphin with the GCPad. In the GameCube configuration tab, set Port 1 to "Dance Mat". The Dance Mat is mapped to the GCPad according to the following:
As of {{revision|3.5-1312}}, the Mat Controller can be emulated in Dolphin with the GCPad. In the GameCube configuration tab, set Port 1 to "Dance Mat". The Dance Mat is mapped to the GCPad according to the following:
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Start Button = - Button
Start Button = - Button
Z Button    = + Button</pre>
Z Button    = + Button</pre>
== Problems ==


== Configuration ==
== Configuration ==
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