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'''''Baten Kaitos Origins''''' is a 2006 role-playing video game first unveiled at the 2005 Tokyo Game Show by Namco and Monolith Soft. The official name was revealed at E3 2006 on May 10, 2006. It is the prequel to 2003's Baten Kaitos: Eternal Wings and the Lost Ocean. | '''''Baten Kaitos Origins''''' is a 2006 role-playing video game first unveiled at the 2005 Tokyo Game Show by Namco and Monolith Soft. The official name was revealed at E3 2006 on May 10, 2006. It is the prequel to 2003's Baten Kaitos: Eternal Wings and the Lost Ocean. | ||
== Emulation Information == | |||
=== ZCompLoc and Improper Layering === | |||
This game uses a niche GCN feature known as ZCompLoc. Without this feature characters sometimes improperly overlay foreground graphics. A hack has existed since {{revision|3.0-505}}, but a proper implementation of ZCompLoc was added to OpenGL in {{revision|3.5-1649}} to D3D11 in {{revision|3.5-1729}}. The new implementation requires OpenGL 4.2+ or Direct3D11 compatibility. If a system cannot support the proper implementation, a warning will appear, and Dolphin will fall back to the old ZCompLoc hack. Problems may still occur while using the hack. Refer to {{Issue|2706}} and the {{forum|ZCompLoc forum thread|tid=24770}}. | |||
{{image|Baten Kaitos Origins-Sprite Layering.jpg|Improper sprite layering|br}} | |||
== Problems == | == Problems == | ||
== Configuration == | == Configuration == |