Blazing Angels: Squadrons of WWII: Difference between revisions

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{{Infobox VG
{{Infobox VG
|image    = [[File:BlazingAngelsWii.jpg|300px]]
|image    = [[File:BlazingAngelsWii.jpg|300px]]
|developer =  
|developer = Ubisoft Romania
|publisher =  
|publisher = Ubisoft
|released  =  
|released  = {{vgrelease|NA=March 20, 2007|AUS=March 22, 2007}}{{vgrelease|EU=March 30, 2007}}
|genre    = Combat Flight Simulator
|genre    = Combat Flight Simulator
|modes    =  
|modes    = Single player, Multiplayer
|input    =  
|input    =  
|forumlink =  
|forumlink = http://forums.dolphin-emu.org/Thread-wii-blazing-angels-squadrons-of-wwii
}}
}}


You can take to the skies and reenact some of the greatest air battles of World War II in Blazing Angels: Squadrons of WWII. The game features squadron-based combat, which lets you use the individual characteristics of your wingmen to complete the 18-mission single-player campaign. Blazing Angels: Squadrons of WWII uses the graphical power of the Xbox 360 to accurately model battle sites--such as England, Morocco, and Pearl Harbor--and the 38 aircraft included in the game. Up to 16 players can battle via Xbox Live in both competitive and cooperative game modes.
'''''Blazing Angels: Squadrons of WWII''''' is a flight combat video game for the PC, Xbox, Xbox 360, PlayStation 3 and Wii. It was developed by Ubisoft Romania during the second fiscal quarter of 2006 for both the North American and European regions. The game features 46 different World War II fighter planes and allows the player or players to take part in several WWII events (18 missions) as a fictional squadron. Online support allows 16 players to take part in head-to-head and co-operative battles. Blazing Angels: Squadrons of WWII was released on March 24, 2006 in the United States and March 31, 2006 in Europe.


== Problems ==
== Problems ==