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== Limitations == | == Limitations == | ||
* The functionality and quality of the connections heavily depend on the quality of the adapter. | |||
* Even though most adapters work fine in passthrough mode, the only perfect adapter is the Wii's Bluetooth module (so far). | |||
* Save states cannot be used at all with passthrough mode. As of 5.0-993, loading a state will break Bluetooth connectivity. | |||
* Because Bluetooth Passthrough Mode skips the emulated Bluetooth and Dolphin's Wiimote code entirely, it is not possible to mix passthrough mode and emulated/real/hybrid Wiimote. This means that netplay, TAS input, input display, etc. cannot work. |
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