Bluetooth Passthrough: Difference between revisions

m
no edit summary
(→‎Limitations: reworked section, finally integrating save state limitations in passthrough mode)
mNo edit summary
Line 18: Line 18:
|-
|-
| One or more Wii Remotes connected
| One or more Wii Remotes connected
| One or more Wii Remotes connected '''on a different session'''<sup>[[#SaveStateNotes|[2]]]</sup>
| One or more Wii Remotes connected '''on a different session'''<sup>[[#SaveStateNotes|[1]]]</sup>
| bgcolor="#faa" | No
| bgcolor="#faa" | No
|-
|-
Line 35: Line 35:


<div id="SaveStateNotes">
<div id="SaveStateNotes">
::<sup>[1]</sup> Same session: Wii Remotes weren't disconnected and emulation wasn't stopped after saving state.
::<sup>[1]</sup> '''Same session''' for instances where Wii Remotes haven't been disconnected and emulation hasn't been stopped during anywhere between saving and loading of a save state. '''Different session''' when any one of these has been intervened.
::<sup>[2]</sup> Different session: Wii Remotes were disconnected or emulation was stopped after saving state.
::<sup>[2]</sup> First (re)connection will fail, subsequent connections will work. Depending of the Bluetooth adapter, it might be necessary to connect then disconnect the Wii Remotes before loading the saved state.
::<sup>[3]</sup> First (re)connection will fail, subsequent connections will work. Depending of the Bluetooth adapter, it might be necessary to connect then disconnect the Wii Remotes before loading the saved state.
</div>
</div>


6,576

edits