Call of Duty: World at War | |
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Developer(s) | Treyarch, Certain Affinity |
Publisher(s) | Activision |
Series | Call of Duty |
Platform(s) | Wii |
Release date(s) | NA November 11, 2008 AUS November 12, 2008 EU November 14, 2008 KO January 22, 2009 |
Genre(s) | First-person shooter |
Mode(s) | Single-player, Multiplayer (2), Co-op (2) |
Input methods | Wii Remote + Nunchuk |
Compatibility | 4![]() ![]() Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Call of Duty: World at War immerses players into the most gritty and chaotic combat ever experienced. Survive the most climactic battles on the European and Pacific fronts. The title offers an uncensored experience with unique enemies and combat variety, as well as explosive on-screen action through the all new cooperative gameplay.
This game's online functionality has been shut down as of May 20, 2014 and works in neither Dolphin or on Wii hardware.
Videos have thin corrupt lines interspersed.
The game crashes before the actual gameplay. (Error: Unknown texture copy format: 0x21). Setting EFB Copies to "Texture" instead of "Ram" fixes this crash. Corrected in a revision prior to 5.0-6004.
No configuration changes are known to affect compatibility for this title.
The graph below charts the compatibility with Call of Duty: World at War since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
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Revision | OS | CPU | GPU | Result | Tester |
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