Cars (GC): Difference between revisions

308 bytes added ,  6 November 2016
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{{testing/entry|revision=4.0-5396|OS=Windows 7|CPU=Intel Core i3-2310M @ 2.1GHz|GPU=NVIDIA GeForce 610M|result=Playable @25FPS. Big slowdowns.|tester=HauruI}}
{{testing/entry|revision=4.0-5396|OS=Windows 7|CPU=Intel Core i3-2310M @ 2.1GHz|GPU=NVIDIA GeForce 610M|result=Playable @25FPS. Big slowdowns.|tester=HauruI}}
{{testing/entry|revision=4.0-8143|OS=Windows 7|CPU=Intel Core i5-3570K @ 3.4GHz|GPU=NVIDIA GeForce GTX 760|result=Played perfectly.  Is somewhat demanding due to EFB Access used for the lenses flare, otherwise is lightweight.|tester=JMC47}}
{{testing/entry|revision=4.0-8143|OS=Windows 7|CPU=Intel Core i5-3570K @ 3.4GHz|GPU=NVIDIA GeForce GTX 760|result=Played perfectly.  Is somewhat demanding due to EFB Access used for the lenses flare, otherwise is lightweight.|tester=JMC47}}
{{testing/entry|revision=5.0|OS=Windows 8.1|CPU=Intel Core i7-930 @ 2.8GHz|GPU=AMD Radeon R9 270X|result=Weird striped textures on DX9 and DX11. Glitchy sky, almost looks like its flickering on OpenGL. The lens flare is demanding and drops the framerate from 30 to 6-10 FPS. Otherwise, plays fine.|tester=}}
{{testing/end}}
{{testing/end}}


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