Cave Story: Difference between revisions

719 bytes added ,  29 December 2010
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== Problems ==
== Problems ==
===Bad Sound===
If the sound plugin DSP HLE is set to 48,000 Hz, the Original Music will not play properly, producing tones that fail to stop playing.
This is easily resolved by setting DSP HLE'S Sample Rate to 32,000 Hz
===Crashes===
Dolphin may occasionally crash without explanation, despite the game running flawlessly.
This appears to be resolvable simply by locking threads to cores.
===End Credits/Reset crash===
Cave Story calls on firmware/IOS functions to reset the game, in either the Home menu or at the end of the game credits.
This may possibly be resolved by an up-to-date NAND dump, but otherwise is harmless.
This crash will not prevent you from unlocking Sanctuary Time Attack or Boss Attack modes.


== Configuration ==
== Configuration ==
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