Cave Story: Difference between revisions

172 bytes removed ,  13 November 2015
Yeah, no. Played around in 4.0 a while, I'm very, very skeptical this is valid. Removing until proven otherwise.
(Yeah, no. Played around in 4.0 a while, I'm very, very skeptical this is valid. Removing until proven otherwise.)
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If the sound plugin DSP HLE is set to 48,000Hz, the Original Music will not play properly, producing tones that fail to stop playing.
If the sound plugin DSP HLE is set to 48,000Hz, the Original Music will not play properly, producing tones that fail to stop playing.
This is easily resolved by setting DSP HLE's Sample Rate to 32,000Hz.  This has been resolved by {{Revision|4.0-7359}}
This is easily resolved by setting DSP HLE's Sample Rate to 32,000Hz.  This has been resolved by {{Revision|4.0-7359}}
=== Crashes ===
Dolphin may occasionally crash without explanation, despite the game running flawlessly.
This appears to be resolvable simply by locking threads to cores.


=== End Credits/Reset crash ===
=== End Credits/Reset crash ===
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