79,225
edits
Progress Continues
We've already had 21543 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
The Dolphin Emulator Wiki needs your help! Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin. |
(→Graphics: Align with "Store EFB Copies to Texture Only" other updates are needed here.) |
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* '''Ignore Format Changes''' - The vast majority of games don't care about this, and it provides a small boost. However a small number of games hate this setting. Recommended. | * '''Ignore Format Changes''' - The vast majority of games don't care about this, and it provides a small boost. However a small number of games hate this setting. Recommended. | ||
* '''Store EFB Copies to Texture Only''' - Make sure that "Store EFB Copies to Texture Only" is enabled. Disable it only when running a game that requires it. | * '''Store EFB Copies to Texture Only''' - Make sure that "Store EFB Copies to Texture Only" is enabled. Disable it only when running a game that requires it. | ||
* '''Disable Destination Alpha''' - Allows Dolphin to skip the destination alpha pass used by some games’ effects. It breaks a lot of games, but can be a handy speedup. Use carefully. | * '''Disable Destination Alpha''' - Allows Dolphin to skip the destination alpha pass used by some games’ effects. It breaks a lot of games, but can be a handy speedup. Use carefully. | ||
* '''Fast Depth Calculation''' - Uses a less accurate method of calculating depth values. Gives a small speedup, but can cause flickering textures. | * '''Fast Depth Calculation''' - Uses a less accurate method of calculating depth values. Gives a small speedup, but can cause flickering textures. |