Configuration Guide: Difference between revisions

→‎Graphics: update with clarification for OpenGL/DirectX
(→‎Graphics: minor)
(→‎Graphics: update with clarification for OpenGL/DirectX)
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* '''Hacked Buffer Upload''' - OpenGL only. Greatly improves OpenGL's performance with nVidia cards. Recommended.
* '''Hacked Buffer Upload''' - OpenGL only. Greatly improves OpenGL's performance with nVidia cards. Recommended.
* '''Fast Depth Calculation''' - Uses a less accurate method of calculating depth values. Gives a decent speedup, but can cause flickering textures.
* '''Fast Depth Calculation''' - Uses a less accurate method of calculating depth values. Gives a decent speedup, but can cause flickering textures.
* '''Anti-aliasing/Anisotropic Filtering''' - Tip: Set these to the lowest in Dolphin. You can then configure your graphics card to override the AA/AF settings of Dolphin to a higher value and get the effect of high AA/AF without the performance hit. It is possible to get 30fps with 24x Graphics Card AA via this method versus 8 fps and 16x AA via Dolphin on the same game.
* '''Anti-aliasing/Anisotropic Filtering''' - Tip: If you are using DirectX11 backend, you can set these to the lowest in Dolphin. You can then configure your graphics card to override the AA/AF settings of Dolphin to a higher value and get the effect of high AA/AF without the performance hit. It is possible to get 30fps with 24x Graphics Card AA via this method versus 8 fps and 16x AA via Dolphin on the same game. You should not have your graphics card override the AA/AF settings with OpenGL or you may get no video.
[[File:Performance Guide Graphics General.png|link=]]
[[File:Performance Guide Graphics General.png|link=]]
[[File:Performance Guide Graphics Enhancements.png|link=]]
[[File:Performance Guide Graphics Enhancements.png|link=]]
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