Crash Bandicoot: The Wrath of Cortex: Difference between revisions

Removing until someone confirms that the Dolphin widescreen hack is misbehaving on this game and these codes are needed. More info: https://wiki.dolphin-emu.org/index.php?title=User_talk:UmbraWitchJeanne#Animal_Crossing_16:9_AR_code
m (Text replacement - "{{[Yy]ou[Tt]ube\|(.*)\|(.*)(\|.*)?}} {{[Yy]ou[Tt]ube\|(.*)\|(.*)(\|.*)?}} {{[Yy]ou[Tt]ube\|(.*)\|(.*)(\|.*)?}}" to "{{VideoGallery |vid1=$1|cap1=$2 |vid2=$4|cap2=$5 |vid3=$7|cap3=$8 }}")
(Removing until someone confirms that the Dolphin widescreen hack is misbehaving on this game and these codes are needed. More info: https://wiki.dolphin-emu.org/index.php?title=User_talk:UmbraWitchJeanne#Animal_Crossing_16:9_AR_code)
Line 15: Line 15:


== Patches ==
== Patches ==
=== 16:9 Aspect Ratio (Widescreen) AR Codes ===
===== NTSC[http://www.gc-forever.com/forums/viewtopic.php?f=38&t=2852] =====
<pre>16:9 Aspect Ratio (Widescreen) [Ralf]
TZCT-R2XJ-586ZC
GN29-0YEM-EXCBY
32JA-3NDX-UN9WR</pre>
===== PAL[http://www.gc-forever.com/forums/viewtopic.php?f=38&t=1914] =====
<pre>16:9 Aspect Ratio (Widescreen) [Ralf]
G05B-BBGM-5BTGC
RJ4C-0KRX-R5QTE
F89U-20W3-6E7EE</pre>
=== 60Hz AR Codes ===
=== 60Hz AR Codes ===
===== PAL[http://www.gc-forever.com/forums/viewtopic.php?f=38&t=1914] =====
===== PAL[http://www.gc-forever.com/forums/viewtopic.php?f=38&t=1914] =====
90

edits